is lvl ** Holy Fire possible?

SalivaMonster

Diabloii.Net Member
is lvl ** Holy Fire possible?

Holy fire lvl
= 16+14+14+20+3+3+2+1+1+1+10+1+2
= Lvl **

Radius = 62 yards
Fire damage + 8.61K - 8.64K
Fire damage 1.43K - 1.44K

Hand of Justice
4 Socket Weapons
Sur + Cham + Amn + Lo
100% Chance To Cast Level 36 Blaze When You Level-Up
100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target's Defense
7% Life Stolen Per Hit
-20% To Enemy Fire Resistance
20% Deadly Strike
Hit Blinds Target
Freezes Target +3

Dragon
3 Socket Body Armor/Shields
Sur + Lo + Sol
20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+0.375-37.125 To Strength (Based on Character Level)
Increase Maximum Mana 5%
+5% To Maximum Lightning Resist
Damage Reduced by 7

Level 20 Holy Fire
Level 20 Resist Fire
Level 20 Salvation

+3 Fire Circlet w/ +5-5Fire Facet
+3 Fire Ammy
+2 BK ring/soj
Archi
Magefist
Anni
X10 Offense GC
Battle Command
Skill Shrine


Is it possible?
 

SeDnA

Diabloii.Net Member
Afaik you cannot have your own pally's holy fire and the holy fire aura from weapons work together. Also +skills don't work with weapon's holy fire aura.
 

Dawnmaster

Diabloii.Net Member
The highest skill level to anything in the game would be this:

2x weapon with +3 barb combat skills +3 leap (only assassin can dual wield too)
barbonly helm with +3 barb combat skills +3 leap
amulet with +3 barb combat skills
any armor with +2 all skills
2x ring with +1 all skills
arachnid mesh belt +1 all skills
boots with +2 leap
anni with +1 all skills
10x skiller with +1 barb combat skills
a bo +1 all skills
a skill shrine +2 all skills
the certain skill itself +20 leap

*equals a total of 62 skills points in leap, the only skill that can get thatmuch points in it (since the max of an assassin is 60 for a single random martial arts skills and all the rest is lower since no other char can dual wield, druid has a max of 59, I think all other are 56)



As for your Holy Fire, combined runewords give a total of
hand of justice lvl16 fire
dragon armor lvl14 fire
dragon shield lvl14 fire
* so lvl44 Holy Fire Aura
Or in skills:
weapon +3 offensive auras +3 holy fire aura
circlet +3 offensive auras
shield +2 all skills
amulet +3 offensive auras
2x ring +1 all skills
arachnid +1 all skills
armor +2 all skills
anni with +1 all skills
10x skiller with +1 offensive auras
a bo +1 all skills
a skill shrine +2 all skills
the certain skill itself +20 holy fire
* so lvl56 is the max for holy fire
 

Dawnmaster

Diabloii.Net Member
Frosty_The_Snowman said:
What is this weapon :scratch: ?
A magic weapon (don't know which class) with +3 certain skill (is possible) and with the prefix: Master's

But I noticed a different mistake in my calculations, a paladin can have +3 offensive auras on a shield instead of using a shield with +2 skills.
 
Dawnmaster said:
A magic weapon (don't know which class) with +3 certain skill (is possible) and with the prefix: Master's

But I noticed a different mistake in my calculations, a paladin can have +3 offensive auras on a shield instead of using a shield with +2 skills.
im fairly sure +specific skill doesnt spawn on non class specific items.
 

Dawnmaster

Diabloii.Net Member
itsPizzarific said:
im fairly sure +specific skill doesnt spawn on non class specific items.
Maces aren't class specific, but I've seen them spawn with combat skills (so why not swords or anything else?) :D
 

thegiantturtle

Diabloii.Net Member
itsPizzarific said:
+combat skills is ok, but im pretty certain not the +3 leap.
that sounds right, but for some reason i'm thinking javelins could spawn w/ +warcries and +bo and they're not class specific.
 

Ash Housewares

Diabloii.Net Member
yea, this is insanity, leap on weapons? BO on weapons? not in this game

I don't think you can get leap on a helm either

it'd be more like this

Arreat +4 combat
IK armor +2 combat
Ik gloves & IK boots +2 combat
arachnids +1 combat
2x masters weapons +6 combat
10x combat charms +10 combat
anni +1 combat
2x BK/soj +2 combat
3 combat ammy +3 combat
battle command +1 combat
skill shrine +2 combat

+34 to all combat skills
look accurate?
 
Ash Housewares said:
yea, this is insanity, leap on weapons? BO on weapons? not in this game

I don't think you can get leap on a helm either

it'd be more like this

Arreat +4 combat
IK armor +2 combat
Ik gloves & IK boots +2 combat
arachnids +1 combat
2x masters weapons +6 combat
10x combat charms +10 combat
anni +1 combat
2x BK/soj +2 combat
3 combat ammy +3 combat
battle command +1 combat
skill shrine +2 combat

+34 to all combat skills
look accurate?
that looks right. =o

can barb helms only get +specific warcries+masteries? i dont think they can get any combat skills.
 

krischan

Europe Trade Moderator
thegiantturtle said:
that sounds right, but for some reason i'm thinking javelins could spawn w/ +warcries and +bo and they're not class specific.
I will ask my barb...

*mumble, mumble*

He said if these two sets of glaives which help him to sing louder and longer just pretend to add +3 to warcries each, Anya will have to eat them in a whole, with nothing but a little bread and mustard.

Anyway, non-class-specific items cannot add to a single skill, except for items with staffmods, like wands (necro skills) or staves (sorc skills).
 

Dawnmaster

Diabloii.Net Member
itsPizzarific said:
that looks right. =o

can barb helms only get +specific warcries+masteries? i dont think they can get any combat skills.
"Barbarian Helms can have 1-3 bonuses of +1-3 to Barbarian Skill Levels and can only be worn by Barbarians and Barbarian Hirelings. "

So this means: a normal helmet would be able to get:
+3 leap
+3 shout
+3 iron skin

And then helmet can be magical, getting +3 barbarian TREE, ge tmy point? :rolleyes:
 

LorveN

D3 Off Topic Moderator
but if a barbarian helm can get +3 to leap, and has 3 sockets, why not smack delirium runeword into it, for reaching +5 to leap in total? Or am I missing something vital here? That sure is at least one level more than an arreats ;)
 

Dawnmaster

Diabloii.Net Member
LorveN said:
but if a barbarian helm can get +3 to leap, and has 3 sockets, why not smack delirium runeword into it, for reaching +5 to leap in total? Or am I missing something vital here? That sure is at least one level more than an arreats ;)
You aint missing anything, I thought those additional skills were the reason why peeps made delirium into helmets for barbs and druids :thumbsup:
 
ive never seen +combat skills on a barb helm before, only warcries and masteries. and i was looking for a +3 frenzy helm and was told that wasnt possible. o.o
 

krischan

Europe Trade Moderator
AFAIK +combat masteries aren't possible at all on nonmagical, magical or rare weapons and armor, even not as automods, but I might confuse that with paladin combat skills.
 

Ash Housewares

Diabloii.Net Member
itsPizzarific said:
ive never seen +combat skills on a barb helm before, only warcries and masteries. and i was looking for a +3 frenzy helm and was told that wasnt possible. o.o
no combat skills on helms, correct

don't care what dawn is quoting, it ain't right

I'm not sure that all skills are excluded, but most of them seem to be, never seen leap
 
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