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is lvl ** Holy Fire possible?

Discussion in 'Diablo 2 Community Forum' started by SalivaMonster, May 27, 2005.

  1. SalivaMonster

    SalivaMonster IncGamers Member

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    is lvl ** Holy Fire possible?

    Holy fire lvl
    = 16+14+14+20+3+3+2+1+1+1+10+1+2
    = Lvl **

    Radius = 62 yards
    Fire damage + 8.61K - 8.64K
    Fire damage 1.43K - 1.44K

    Hand of Justice
    4 Socket Weapons
    Sur + Cham + Amn + Lo
    100% Chance To Cast Level 36 Blaze When You Level-Up
    100% Chance To Cast Level 48 Meteor When You Die
    Level 16 Holy Fire Aura When Equipped+33% Increased Attack Speed
    +280-330% Enhanced Damage
    Ignore Target's Defense
    7% Life Stolen Per Hit
    -20% To Enemy Fire Resistance
    20% Deadly Strike
    Hit Blinds Target
    Freezes Target +3

    Dragon
    3 Socket Body Armor/Shields
    Sur + Lo + Sol
    20% Chance to Cast Level 18 Venom When Struck
    12% Chance To Cast Level 15 Hydra On Striking
    Level 14 Holy Fire Aura When Equipped+360 Defense
    +230 Defense Vs. Missile
    +3-5 To All Attributes (varies)
    +0.375-37.125 To Strength (Based on Character Level)
    Increase Maximum Mana 5%
    +5% To Maximum Lightning Resist
    Damage Reduced by 7

    Level 20 Holy Fire
    Level 20 Resist Fire
    Level 20 Salvation

    +3 Fire Circlet w/ +5-5Fire Facet
    +3 Fire Ammy
    +2 BK ring/soj
    Archi
    Magefist
    Anni
    X10 Offense GC
    Battle Command
    Skill Shrine


    Is it possible?
     
  2. SeDnA

    SeDnA IncGamers Member

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    Afaik you cannot have your own pally's holy fire and the holy fire aura from weapons work together. Also +skills don't work with weapon's holy fire aura.
     
  3. Frosty_The_Snowman

    Frosty_The_Snowman IncGamers Member

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    No, it isn't possible. The highest Holy Fire aura *only* will be taken into account, then add the +X skills.
     
  4. Dawnmaster

    Dawnmaster IncGamers Member

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    The highest skill level to anything in the game would be this:

    2x weapon with +3 barb combat skills +3 leap (only assassin can dual wield too)
    barbonly helm with +3 barb combat skills +3 leap
    amulet with +3 barb combat skills
    any armor with +2 all skills
    2x ring with +1 all skills
    arachnid mesh belt +1 all skills
    boots with +2 leap
    anni with +1 all skills
    10x skiller with +1 barb combat skills
    a bo +1 all skills
    a skill shrine +2 all skills
    the certain skill itself +20 leap

    *equals a total of 62 skills points in leap, the only skill that can get thatmuch points in it (since the max of an assassin is 60 for a single random martial arts skills and all the rest is lower since no other char can dual wield, druid has a max of 59, I think all other are 56)



    As for your Holy Fire, combined runewords give a total of
    hand of justice lvl16 fire
    dragon armor lvl14 fire
    dragon shield lvl14 fire
    * so lvl44 Holy Fire Aura
    Or in skills:
    weapon +3 offensive auras +3 holy fire aura
    circlet +3 offensive auras
    shield +2 all skills
    amulet +3 offensive auras
    2x ring +1 all skills
    arachnid +1 all skills
    armor +2 all skills
    anni with +1 all skills
    10x skiller with +1 offensive auras
    a bo +1 all skills
    a skill shrine +2 all skills
    the certain skill itself +20 holy fire
    * so lvl56 is the max for holy fire
     
  5. Frosty_The_Snowman

    Frosty_The_Snowman IncGamers Member

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    What is this weapon :scratch: ?
     
  6. Dawnmaster

    Dawnmaster IncGamers Member

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    A magic weapon (don't know which class) with +3 certain skill (is possible) and with the prefix: Master's

    But I noticed a different mistake in my calculations, a paladin can have +3 offensive auras on a shield instead of using a shield with +2 skills.
     
  7. itsPizzarific

    itsPizzarific Banned

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    im fairly sure +specific skill doesnt spawn on non class specific items.
     
  8. Dawnmaster

    Dawnmaster IncGamers Member

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    Maces aren't class specific, but I've seen them spawn with combat skills (so why not swords or anything else?) :D
     
  9. itsPizzarific

    itsPizzarific Banned

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    +combat skills is ok, but im pretty certain not the +3 leap.
     
  10. thegiantturtle

    thegiantturtle IncGamers Member

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    that sounds right, but for some reason i'm thinking javelins could spawn w/ +warcries and +bo and they're not class specific.
     
  11. itsPizzarific

    itsPizzarific Banned

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    they can only get +3 wcs.
     
  12. Ash Housewares

    Ash Housewares IncGamers Member

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    yea, this is insanity, leap on weapons? BO on weapons? not in this game

    I don't think you can get leap on a helm either

    it'd be more like this

    Arreat +4 combat
    IK armor +2 combat
    Ik gloves & IK boots +2 combat
    arachnids +1 combat
    2x masters weapons +6 combat
    10x combat charms +10 combat
    anni +1 combat
    2x BK/soj +2 combat
    3 combat ammy +3 combat
    battle command +1 combat
    skill shrine +2 combat

    +34 to all combat skills
    look accurate?
     
  13. itsPizzarific

    itsPizzarific Banned

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    that looks right. =o

    can barb helms only get +specific warcries+masteries? i dont think they can get any combat skills.
     
  14. krischan

    krischan Europe Trade Moderator

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    I will ask my barb...

    *mumble, mumble*

    He said if these two sets of glaives which help him to sing louder and longer just pretend to add +3 to warcries each, Anya will have to eat them in a whole, with nothing but a little bread and mustard.

    Anyway, non-class-specific items cannot add to a single skill, except for items with staffmods, like wands (necro skills) or staves (sorc skills).
     
  15. Dawnmaster

    Dawnmaster IncGamers Member

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    "Barbarian Helms can have 1-3 bonuses of +1-3 to Barbarian Skill Levels and can only be worn by Barbarians and Barbarian Hirelings. "

    So this means: a normal helmet would be able to get:
    +3 leap
    +3 shout
    +3 iron skin

    And then helmet can be magical, getting +3 barbarian TREE, ge tmy point? :rolleyes:
     
  16. LorveN

    LorveN D3 Off Topic Moderator

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    but if a barbarian helm can get +3 to leap, and has 3 sockets, why not smack delirium runeword into it, for reaching +5 to leap in total? Or am I missing something vital here? That sure is at least one level more than an arreats ;)
     
  17. Dawnmaster

    Dawnmaster IncGamers Member

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    You aint missing anything, I thought those additional skills were the reason why peeps made delirium into helmets for barbs and druids :thumbsup:
     
  18. itsPizzarific

    itsPizzarific Banned

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    ive never seen +combat skills on a barb helm before, only warcries and masteries. and i was looking for a +3 frenzy helm and was told that wasnt possible. o.o
     
  19. krischan

    krischan Europe Trade Moderator

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    AFAIK +combat masteries aren't possible at all on nonmagical, magical or rare weapons and armor, even not as automods, but I might confuse that with paladin combat skills.
     
  20. Ash Housewares

    Ash Housewares IncGamers Member

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    no combat skills on helms, correct

    don't care what dawn is quoting, it ain't right

    I'm not sure that all skills are excluded, but most of them seem to be, never seen leap
     

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