Amp reduces physical resist by 100%. Thus only physical dmg is increased in dmg when using Amp dmg.Peacrusher said:amp increases the dmg done by any type of attack, magic, or physical.. elemental/poison LR is the curse you want to use.
The slow from Decrep seems to be the best part of this curse, and it reduces physical resist by 50% as well.Decrep is the best curse for any type of dmg IMO... course it won't remove elemental immunities.....
BONE DAMAGE IS NOT PHYSICAL. IT IS PURE MAGIC. Amp damage does not help it, nor does Lower resist anymore.Pherdnut said:Right, that's the impression I had so... am I imagining things or does bone magic do partially physical damage? I remember reading in a description somewhere that the mixed physical/magic nature of bone spear allowed it to pierce through targets, but that looked more like fluff than actual game mechanics. Anybody know? Not too hard to test I guess, but I'll have to get my mercenary killed and attack something reasonably large solo w/out the golem to be sure. It's imprortant to me because if half the damage is physical, Amp Damage ought to be every bit as good of a curse under the right circumstances as LR, yes/no?
Resist all, despite the name, does not resist allPherdnut said:Okay, so noobie question 2. What resists pure magic? Do diamond socketed shields and items that say they resist all do the trick or do those only cover the elemental magics?
Well blessed hammer also magic based attack ...Pherdnut said:Thank ye sir! I'm starting to see why Bonemancers are feared in PvP. How the heck do Sorceresses get along in the higher levels anyway? It doesn't seem that hard to load up on elemental resistance.
And uh.. does anybody have any perfect diamonds and nice triple socket shields for trade? >![]()