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Is a meteorb sorc a good untwinked MF idea?

I've gotten myself a level 83 fishymancer, and he's done alright for himself but I find the inability to kill anything myself and the emphasis on clearing large areas of monsters as opposed to teleoporting at maximum speed to an act boss fairly slow and depressing. I always feel like I'm going at a snails pace, and my team end up being trapped by doorways or whathaveyou. I figured I'd quite like an MFer designed for fast runs, which by definition would seem to be a sorceress, but I always find them hideously painful to level as they seem to be very weak early on so I figured I should be damn sure it was a good idea before I started one.

Would a meteorb sorc be a good idea for someone of limited means (I started up again recently, so I don't have a lot of available cash)? Is it worth using the fishymancer to hunt down certain things for the sorceress first, or better to just level her up and go from there?
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