Is a fana-hammerdin viable in pvp?

Kevlar

Diabloii.Net Member
Is a fana-hammerdin viable in pvp?

Being a bit bored with swg for now and feeling a peculiar urge to smash monsters ( human and computer controlled:) ) I thought it is time to skill one of my unused pre 1.10 unskilled pala, lvl 95... now.. I like to be somewhat uncovnecional so this is what i'm planning:

1 sac 1 smite 1 might 1 prayer
1 holy bolt 18 b. aim 1 defiance

1 zeal 18 charge 1 concrentration 1 cleasing
20 b. hammer 18 fana 20 vigor
4 holy shield


stats

base str 50
base dex 50
base vit probably 470
base energy 15

items ( normal setup, may changed depending what 's out there:) )

head : rare circlet +2 20 fc, 45 life, resists between 18 - 34%, ber/gills face socketed ber
amu : +2 skils, 18 str, 16 dex, 32 LR. minor mods
armor: undecided yet, probably shaft socketed cham or ethereal GA ( 1217 def, once socketed zod, now BER'ed)
ring 1: 123 AR, 10 fc , 8 dex, 7 str, 49 LR, 45 mana
ring 2: 134 Ar 13 dex, 6 mL, 8 str, 49 LR, 45 FR
belt: aracnid/ Tgods/ rare warbelt 18 str, 14 dex, 45 life, 25 LR, 15 CR or IK belt
gloves: IK Gloves/ rare 19 dex , 14 str, 26 LR,35 CR, 29 life gauntlets
Boots : Rare 30% 18 str, 14 dex, 34 LR, 26 Poison/gore riders

weap1: ( casting) magic warscepter, +2 skills, +3 conc,+2 BH, +1 redemption ( 2 sockets, sporting 15 resist all, 44 LR, +8 dex)
SHield1 : Zakarum, socket 29 LR +8 str+5 dex
weap2: rare ethereal cryptic sword, 50-564 dmg. 268 AR , repairs durability, socket LO
Shield: Zakarum socketed BER

charms:
1 skills 42 life off aura
1 skills 41 life off aura
1 skills 40 life off aura
1 skills 39 life off aura
1 skills 41 life combat
1 skills 40 life combat
1 skills 38 life combat
1 anni
rest sc 20 life with resists, mainly light.

now, as any one can see this wil be a charger-hammer variant, the focus on fana is to compensate low attack ratting that "liberators" normally have. This also makes me use Lo and deadly strike stuff . Since this char is already leveled, i see no reason to equip him with sojs/ bul'ring, altough they are on the stash, alongside a wisp, raven and dwarf rings. Also on the stash are a +3 combat skills +3 Holy shield scepter ( to buff def), the "now normal" BO buffing runeword, a lvl 3 lower resistcharged wand, a Storm socketed BER, 2 1.06 rare rings with 75 and 72 LR and a original 1.08 baranar star.

Life will be between 2150 and 2400 ( no - BO'ed) depending on setup

Now, whats your opionion? Is this viable?
 

azn_gamer2003

Diabloii.Net Member
Kevlar said:
Being a bit bored with swg for now and feeling a peculiar urge to smash monsters ( human and computer controlled:) ) I thought it is time to skill one of my unused pre 1.10 unskilled pala, lvl 95... now.. I like to be somewhat uncovnecional so this is what i'm planning:

1 sac 1 smite 1 might 1 prayer
1 holy bolt 18 b. aim 1 defiance

1 zeal 18 charge 1 concrentration 1 cleasing
20 b. hammer 18 fana 20 vigor
4 holy shield


stats

base str 50
base dex 50
base vit probably 470
base energy 15

items ( normal setup, may changed depending what 's out there:) )

head : rare circlet +2 20 fc, 45 life, resists between 18 - 34%, ber/gills face socketed ber
amu : +2 skils, 18 str, 16 dex, 32 LR. minor mods
armor: undecided yet, probably shaft socketed cham or ethereal GA ( 1217 def, once socketed zod, now BER'ed)
ring 1: 123 AR, 10 fc , 8 dex, 7 str, 49 LR, 45 mana
ring 2: 134 Ar 13 dex, 6 mL, 8 str, 49 LR, 45 FR
belt: aracnid/ Tgods/ rare warbelt 18 str, 14 dex, 45 life, 25 LR, 15 CR or IK belt
gloves: IK Gloves/ rare 19 dex , 14 str, 26 LR,35 CR, 29 life gauntlets
Boots : Rare 30% 18 str, 14 dex, 34 LR, 26 Poison/gore riders

weap1: ( casting) magic warscepter, +2 skills, +3 conc,+2 BH, +1 redemption ( 2 sockets, sporting 15 resist all, 44 LR, +8 dex)
SHield1 : Zakarum, socket 29 LR +8 str+5 dex
weap2: rare ethereal cryptic sword, 50-564 dmg. 268 AR , repairs durability, socket LO
Shield: Zakarum socketed BER

charms:
1 skills 42 life off aura
1 skills 41 life off aura
1 skills 40 life off aura
1 skills 39 life off aura
1 skills 41 life combat
1 skills 40 life combat
1 skills 38 life combat
1 anni
rest sc 20 life with resists, mainly light.

now, as any one can see this wil be a charger-hammer variant, the focus on fana is to compensate low attack ratting that "liberators" normally have. This also makes me use Lo and deadly strike stuff . Since this char is already leveled, i see no reason to equip him with sojs/ bul'ring, altough they are on the stash, alongside a wisp, raven and dwarf rings. Also on the stash are a +3 combat skills +3 Holy shield scepter ( to buff def), the "now normal" BO buffing runeword, a lvl 3 lower resistcharged wand, a Storm socketed BER, 2 1.06 rare rings with 75 and 72 LR and a original 1.08 baranar star.

Life will be between 2150 and 2400 ( no - BO'ed) depending on setup

Now, whats your opionion? Is this viable?
Personally, I think its gonna suck for a coupla reasons. Fanat doesn't affect fast cast speed. just melee attack speed. With both skills at lvl 20, concentrate does 345% ED. Fanat does 373%. Seems good right?, but the only problem being that fanat does the 373% ED to MELEE attacks only. So, from this data, assuming this data is correct (I'm pretty certain), if you follow through with this build, you will find yourself charging every single monster/player, and with 20 some wasted skill points. May as well make a chargeadin. Hope this helped.

Azn_gamer2003
 

Halbreed7250

Diabloii.Net Member
yes i think that may be viable, but coming from someone who has no clue what in God's name you're talking about, I'm sure it doesn't mean much :)

anyways, if you're on uswest softcore non ladder, let's duel when you are done-

*talofa_samoa
*the_parallel
 

Ryshenron

Diabloii.Net Member
totally not viable....fanat doesnt add dmg to ur hammers at all...ud only be doin like 500-1k dmg at most
 

Kevlar

Diabloii.Net Member
Ryshenron168703 said:
totally not viable....fanat doesnt add dmg to ur hammers at all...ud only be doin like 500-1k dmg at most

around 1 k pvp damage yes.. i know that.. with + skills ( +14) over 1 concentration should be able to get 5000 to 6000 on damage screen.
 

Kevlar

Diabloii.Net Member
PoopyPants said:
I would just make a vindi/temp.

Are you on USWest non ladder softcore?
that's maybe a option, but i never liked smite.

And no, i'm on Europe.
 
Number 1.

there is no way in god's green earth you can get 50 . 50 470 base stats

unless u get no str or dex.

i have 30/72 / 435 at lvl 90 thats adding 5 to str only..


impossible to add those stats.
 

Kevlar

Diabloii.Net Member
LovelyGods said:
Number 1.

there is no way in god's green earth you can get 50 . 50 470 base stats

unless u get no str or dex.

i have 30/72 / 435 at lvl 90 thats adding 5 to str only..


impossible to add those stats.
I said probably. And I made a mistake, the empty shell is lvl 96 ....still i'm not that far of....

lvl 96 equals = 95x5 stats =475
470+3x5 ( quest) 490
now a pala has 25 20 25 15 at start

going 50 - 50 means i'll use 55 points
thats 435 left to vita..
435 +25= 460

so he will have 460 vita not 470..

but guess what.. i still have a couple of lvl 99 empty of skills.... so 475 vita is possible even with 50 str 50 dex...:)

btw i skilled the char... with minor mods.... dmg of hammers with 3 points in concentration ( plus 19 to it) pass 8 k.. not that bad.. charge damage is about 13 K once buffed with lvl 23 enchant from demon limb. ar also close to 15000...

its a experiment, pvm not a problem from early testing( not a surprise) but tomorrow gonna test it vs some friends .. if it works ok - something i don't know at the moment; might do the same to one of the empty lvl 99'ers, probably going 8 base concentration on that one to gain a bit more flexibility on jewelry/absorb and maybe equip high dex nightwing's to sustain close to max block @ 99 with 50 base dex...
 

Ossar

Diabloii.Net Member
My hammerdin does very well with only 6k damage. My other fana/zeal pala does about 3k damage with gris set. I have absolutely no skillers only +6 skills from items. With your items, ~15 +skills you should rock!

My fana/zeal pala pumps Holy Shield and Defiance in lack of other stuff to pump. I realize now, although HS/Def is great, Blessed Hammer/Conc is better spent skills if you can pump to reasonable damage with +skills, i.e. your 8k hammer damage and with a good zeal weapon you should do more than fine IMO!
 
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