Introducing the PvM Sorcymancer Don't know if the name sorcymancer has been used before, but here's my idea of a necromancer with sorceress skills. Full Trang's set, 2 sojs, maras, waterwalks, and a 30/30 fire phase blade. So i will use fire wall and fireball. I know this isn't new, but i wanted to put my own spin on it: Act 2 merc using the runeword polearm Rift. This grants a 16% chance to cast a level 21 frozen orb on attack. This means once in every 6 or 7 attacks he will be shooting out a frozen orb. With a 160/60 armor and vamp with 40/15, he will attack at 6 fpa. This means that a frozen orb will be coming out every 1-2 seconds. Now, i will use a iron golem made from infinity gpa. This gives me conviction aura. So my firewall/fireball and my merc's frozen orb will be benefiting from major -res. For actual necromancer skills, i want 1 in all summoning skills, with 20 in golem mastery to give my golem better life. Probably a point in all curses, then pnova and its synergies, and a point in each bone. So basically, my strategy will be lower resist, then firewall, then pnova, fball, fwall, fball, pnova, fwall, fball, etc. Bone wall and prison will be used if my golem or merc gets swarmed by too many monsters. a few mages and revives here and there will be used for support. So, some questions: 1. What do you think of the build? 2. Will i be able to kill without pnova? with pnova?