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Introducing Patriarch Skeletorio (and myself)

Discussion in 'Single Player Forum' started by WilsonFisk, Aug 16, 2018.

  1. WilsonFisk

    WilsonFisk Diabloii.Net Site Pal

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    Hi All!

    My name is Dale, and I just came back to D2 a few months ago after about 10 years away (with ALL of my great items lost due to a hard drive death along the way). After reading some of the Mat/Pat/Guardian threads, I decided this would be a good way to introduce myself AND my first patriarch since coming back to the game. :)

    Patriarch Skeletorio, Fishymancer

    This won't be terribly organized, since I don't remember much of Skeletorio's time in Normal at all and, frankly, he was so safe throughout most of the game that I was almost bored with him until I got well into Hell.

    Skeletorio (I stink at naming characters, sorry) was my first ever necromancer patriarch, really the first necro I've ever played beyond Nightmare. Since I was getting back into the game and needed a safe character who could MF a bit to get himself and other characters up and running, the Fishymancer build seemed like the way to go, using a few items found by the Meteorb and Frenzier I had started at the same time as well. I had read Fishy's guide and decided to mimic his build. However, although I shared his disgust with Skeletal Mages, I found that I liked Revives even less and I wasn't wild about Iron or Fire golems, either, so I re-specced to have max Skeletons with full Skeleton Mastery, plus maxed CE, and an insane amount of Golem Mastery for my Clay Golem. My gumby doesn't do any noticeable damage, but he's super-sturdy and his slowing effect is a HUGE benefit to my army, especially in instances when I'm also using Decrepify instead of Amp Damage. I wound up NEVER using Life Tap at all, and only used Lower Resist during my brief experience with Skelemages; I took LR again when I re-specced just in case a situation would come up where I needed it to do CE damage to an unbreakable Physical Immune or something, but I never ran into anything of the sort.

    I found that I really like Attract. While it's true that the monsters don't do enough damage to kill each other beyond Normal, anything directing their attacks AWAY from my merc and skellies is effectively extra defense. Any damage the monsters did to each other was just a bonus.

    Skeletorio was ALMOST my first character to get through the game without a death; a couple of nasty Succubi boss packs in the Frozen River combined to destroy my merc and skellies, leaving me easy pickings, even with my 1000+ life. Suffered two deaths from that, but no others throughout the whole game. That's definitely a first for me!

    I got lucky with some good maps in Act 1 for Pit running, Countess runs, and Andariel runs (if I even want to bother). My Black Marsh waypoint is dead center between the Tower and the Pit entrance, so I can quickly and easily run one, TP, waypoint back, and do the other, which will probably be what Skeletorio does going forward. As for Andariel, if I want to do her, it's a total two teleports and no combat to get from the Catacombs 2 waypoint to the stairs down to Catacombs 4. Even though Andy hardly seems worthwhile, the map is so convenient it almost feels like a waste not to take advantage of it. Especially since my Hell Durance map is as bad as it could possibly be (Waypoint as far northeast as the level goes, the stairs to Durance 3 as far southwest as the map goes) :D

    I don't recall the Normal and Nightmare HF drops, but I got an Um in Hell. I'll take it, especially since it replaced the one that I had stuck in my circlet.

    Hell Ancients needed to be re-rolled twice, both times because two of the three spawned with Stone Skin. Although breakable, they were still resisting so much of my army's damage that we couldn't make any headway before everybody eventually dropped and I had to go scrounging around the Halls of Pain courtyard the first time and the Frigid Highlands the second to assemble a new mob of skellies. Third time was the charm, with no Stone Skins, and they were no problem.

    As you can see, I certainly didn't have fantastic gear, although for relying mostly on low-and-mid-level runewords and rares, it wasn't terrible. I kept Spellsteel on my switch for the teleport charges, and of course, gambled an amulet with tele charges on it from Anya right after defeating Hell Baal.

    All in all, this was the easiest character I've ever played, but the lack of danger makes it one of the least fun, as well. Maybe a bonemancer or golemancer will be more to my liking, so I'm adding both to the long list of future projects.

    It's great to be back!

    Readouts in the

    Name: Skeletorio
    Class: Necromancer
    Experience: 928070151
    Level: 83

    Naked/Gear
    Strength: 85/101
    Dexterity: 25/48
    Vitality: 370/370
    Energy: 25/25
    HP: 938/1099
    Mana: 189/254
    Stamina: 516/522
    Defense: 6/290
    AR: 80/262

    Fire: 142/102/42
    Cold: 145/105/45
    Lightning: 168/128/68
    Poison: 147/107/47

    MF: 267 Block: 8
    GF: 429
    FR/W: 20
    FHR: 0
    IAS: 10
    FCR: 20

    Amplify Damage: 3/10
    Dim Vision: 2/6
    Weaken: 1/5
    Iron Maiden: 1/5
    Terror: 1/5
    Confuse: 1/5
    Life Tap: 1/5
    Attract: 1/5
    Decrepify: 1/8
    Lower Resist: 1/5

    Teeth: 1/6
    Bone Armor: 0/0
    Poison Dagger: 0/0
    Corpse Explosion: 20/25
    Bone Wall: 0/0
    Poison Explosion: 0/0
    Bone Spear: 0/0
    Bone Prison: 0/0
    Poison Nova: 0/0
    Bone Spirit: 0/0

    Skeleton Mastery: 20/24
    Raise Skeleton: 20/25
    Clay Golem: 3/7
    Golem Mastery: 15/19
    Raise Skeletal Mage: 0/0
    Blood Golem: 0/0
    Summon Resist: 2/6
    Iron Golem: 0/0
    Fire Golem: 0/0
    Revive: 0/0

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0xdb625f5b
    Item Level: 52
    Version: Expansion 1.10+
    +15 to Life

    Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x8cb3f557
    Item Level: 85
    Version: Expansion 1.10+
    +19 to Life

    Cobalt Grand Charm of Life
    Grand Charm
    Required Level: 15
    Fingerprint: 0xc3e77fa2
    Item Level: 73
    Version: Expansion 1.10+
    +17 to Life
    Cold Resist +21%

    Tangerine Small Charm of Fortune
    Small Charm
    Required Level: 18
    Fingerprint: 0xedbe30fb
    Item Level: 49
    Version: Expansion 1.10+
    Lightning Resist +5%
    5% Better Chance of Getting Magic Items

    Garnet Small Charm of Fortune
    Small Charm
    Required Level: 20
    Fingerprint: 0x7462765d
    Item Level: 48
    Version: Expansion 1.10+
    Fire Resist +8%
    3% Better Chance of Getting Magic Items

    Ocher Grand Charm of Strength
    Grand Charm
    Required Level: 10
    Fingerprint: 0xa68b60e8
    Item Level: 78
    Version: Expansion 1.10+
    +5 to Strength
    Lightning Resist +20%

    Snake's Grand Charm of Strength
    Grand Charm
    Required Level: 23
    Fingerprint: 0x54689fef
    Item Level: 38
    Version: Expansion 1.10+
    +6 to Strength
    +39 to Mana

    Snake's Grand Charm of Vita
    Grand Charm
    Required Level: 69
    Fingerprint: 0xd795b9e5
    Item Level: 80
    Version: Expansion 1.10+
    +38 to Life
    +26 to Mana

    Ruby Small Charm of Dexterity
    Small Charm
    Required Level: 32
    Fingerprint: 0x4577c52a
    Item Level: 61
    Version: Expansion 1.10+
    +2 to Dexterity
    Fire Resist +10%

    Horadric Cube
    Fingerprint: 0x4241a62e
    Item Level: 13
    Version: Expansion 1.10+

    Ocher Small Charm of Shock
    Small Charm
    Required Level: 10
    Fingerprint: 0x87e6a067
    Item Level: 13
    Version: Expansion 1.10+
    Adds 1 - 5 Lightning Damage
    Lightning Resist +6%

    Ocher Small Charm of Shock
    Small Charm
    Required Level: 10
    Fingerprint: 0x509ab8b1
    Item Level: 22
    Version: Expansion 1.10+
    Adds 1 - 5 Lightning Damage
    Lightning Resist +7%

    Coral Small Charm
    Small Charm
    Required Level: 20
    Fingerprint: 0x6cc66ffc
    Item Level: 58
    Version: Expansion 1.10+
    Lightning Resist +8%

    Ghoul Shell
    Coronet
    Defense: 37
    Durability: 30 of 30
    Required Level: 47
    Fingerprint: 0x577712bd
    Item Level: 61
    Version: Expansion 1.10+
    +1 to Necromancer Skill Levels
    +20% Faster Cast Rate
    +17 to Life
    All Resistances +32
    Poison Length Reduced by 50%
    1 Sockets (1 used)
    Socketed: Um Rune

    Um Rune
    Required Level: 47
    Version: Expansion 1.10+
    Weapons: 25% Chance of Open Wounds
    Armor: Cold Resist +15%
    Lightning Resist +15%
    Fire Resist +15%
    Poison Resist +15%
    Shields: Cold Resist +22%
    Lightning Resist +22%
    Fire Resist +22%
    Poison Resist +22%

    Viper Eye
    Amulet
    Required Level: 27
    Fingerprint: 0xa343f8a2
    Item Level: 55
    Version: Expansion 1.10+
    +1 to Necromancer Skill Levels
    +4 to Dexterity
    +55 to Life
    +6 Maximum Stamina
    Lightning Resist +35%
    Damage Reduced by 3

    Wealth
    Light Plate
    LemKoTir
    Defense: 92
    Durability: 60 of 60
    Required Level: 43
    Required Strength: 41
    Fingerprint: 0x544bff46
    Item Level: 55
    Version: Expansion 1.10+
    +10 to Dexterity
    +2 to Mana after each Kill
    300% Extra Gold from Monsters
    100% Better Chance of Getting Magic Items
    3 Sockets (3 used)
    Socketed: Lem Rune
    Socketed: Ko Rune
    Socketed: Tir Rune

    Lem Rune
    Required Level: 43
    Version: Expansion 1.10+
    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters

    Ko Rune
    Required Level: 39
    Version: Expansion 1.10+
    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Shields: +10 to Dexterity

    Tir Rune
    Required Level: 13
    Version: Expansion 1.10+
    Weapons: +2 to Mana after each Kill
    Armor: +2 to Mana after each Kill
    Shields: +2 to Mana after each Kill

    Nagelring
    Ring
    Required Level: 7
    Fingerprint: 0x23918b15
    Item Level: 19
    Version: Expansion 1.10+
    +67 to Attack Rating
    Magic Damage Reduced by 3
    Attacker Takes Damage of 3
    25% Better Chance of Getting Magic Items

    Cobalt Ring of Fortune
    Ring
    Required Level: 31
    Fingerprint: 0xcad30b8b
    Item Level: 81
    Version: Expansion 1.10+
    Cold Resist +23%
    22% Better Chance of Getting Magic Items

    Goldwrap
    Battle Belt
    Defense: 83
    Durability: 18 of 18
    Required Level: 30
    Required Strength: **
    Fingerprint: 0x73f650a
    Item Level: 59
    Version: Expansion 1.10+
    +10% Increased Attack Speed
    +46% Enhanced Defense
    +25 Defense
    79% Extra Gold from Monsters
    30% Better Chance of Getting Magic Items
    +2 to Light Radius
    Required Level +5

    Beast Stalker
    Light Plated Boots
    Defense: 10
    Durability: 18 of 18
    Required Level: 18
    Required Strength: 50
    Fingerprint: 0x8fc03a1
    Item Level: 39
    Version: Expansion 1.10+
    +20% Faster Run/Walk
    Fire Resist +37%
    Poison Resist +34%
    Poison Length Reduced by 25%
    25% Better Chance of Getting Magic Items

    Bone Touch
    Demonhide Gloves
    Defense: 51
    Durability: 12 of 12
    Required Level: 31
    Required Strength: 20
    Fingerprint: 0xed08252a
    Item Level: 58
    Version: Expansion 1.10+
    10% Chance to cast level 3 Charged Bolt when struck
    +43% Enhanced Defense
    +7 to Dexterity
    Cold Resist +14%
    Poison Resist +26%
    25% Better Chance of Getting Magic Items

    Fungal Grand Charm of Strength
    Grand Charm
    Required Level: 42
    Fingerprint: 0x84ad985
    Item Level: 55
    Version: Expansion 1.10+
    +1 to Poison and Bone Skills (Necromancer Only)
    +5 to Strength

    Small Charm of Good Luck
    Small Charm
    Required Level: 33
    Fingerprint: 0x54df1918
    Item Level: 85
    Version: Expansion 1.10+
    7% Better Chance of Getting Magic Items

    Spellsteel
    Bearded Axe
    Two Hand Damage: 55 - 129
    Durability: 35 of 35
    Required Level: 39
    Required Strength: 37
    Fingerprint: 0xb7378b5e
    Item Level: 59
    Version: Expansion 1.10+
    +10% Faster Cast Rate
    165% Enhanced Damage
    +100 to Mana
    Regenerate Mana 25%
    Magic Damage Reduced by 15
    Level 12 Firestorm (60/60 Charges)
    Level 10 Holy Bolt (100/100 Charges)
    Level 3 Decrepify (30/30 Charges)
    Level 1 Teleport (20/20 Charges)
    Requirements -60%

    Necromancer's Bone Wand
    Bone Wand
    One Hand Damage: 3 - 7
    Durability: 15 of 15
    Required Level: 42
    Fingerprint: 0x857e59f7
    Item Level: 82
    Version: Expansion 1.10+
    +2 to Necromancer Skill Levels
    +3 to Decrepify (Necromancer Only)

    Rhyme
    Zombie Head
    ShaelEth
    Defense: 5
    Chance to Block: 25
    Durability: 20 of 20
    Required Level: 29
    Required Strength: 14
    Fingerprint: 0xdbbf06bd
    Item Level: 10
    Version: Expansion 1.10+
    +40% Faster Block Rate
    20% Increased Chance of Blocking
    Adds 2 - 7 Poison Damage Over 3 Secs (75 Frames)
    +1 to Raise Skeleton (Necromancer Only)
    +3 to Amplify Damage (Necromancer Only)
    Regenerate Mana 15%
    All Resistances +25
    Cannot Be Frozen
    50% Extra Gold from Monsters
    25% Better Chance of Getting Magic Items
    2 Sockets (2 used)
    Socketed: Shael Rune
    Socketed: Eth Rune

    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate

    Eth Rune
    Required Level: 15
    Version: Expansion 1.10+
    Weapons: -25% Target Defense
    Armor: Regenerate Mana 15%
    Shields: Regenerate Mana 15%

    Prismatic Amulet of Teleportation
    Amulet
    Required Level: 48
    Fingerprint: 0x574439c9
    Item Level: 84
    Version: Expansion 1.10+
    All Resistances +20
    Level 2 Teleport (25/25 Charges)

    Mercenary:

    Name: Ahsab
    Race: Desert Mercenary
    Type: Off-Nightmare
    Experience: 69441656
    Level: 83
    Dead?: false

    Naked/Gear
    Strength: 183/183
    Dexterity: 147/147
    HP: 1687/1812
    Defense: 1245/2184
    AR: 1889/1889

    Fire: 187/147/87
    Cold: 187/147/87
    Lightning: 187/147/87
    Poison: 187/147/87

    Tal Rasha's Horadric Crest
    Death Mask
    Defense: 119
    Durability: 18 of 20
    Required Level: 66
    Required Strength: 55
    Fingerprint: 0xeedce2c
    Item Level: 58
    Version: Expansion 1.10+
    10% Mana stolen per hit
    10% Life stolen per hit
    +45 Defense
    +60 to Life
    +30 to Mana
    All Resistances +15


    Naj's Light Plate
    Hellforge Plate
    Defense: 820
    Durability: 60 of 60
    Required Level: 71
    Required Strength: 79
    Fingerprint: 0x7418a81
    Item Level: 82
    Version: Expansion 1.10+
    +1 to All Skills
    +300 Defense
    +65 to Life
    All Resistances +25
    45% Damage Taken Goes To Mana
    Requirements -60%


    Cruel Dart
    Mancatcher
    Two Hand Damage: 124 - 283
    Durability: 26 of 28
    Required Level: 67
    Required Strength: 132
    Required Dexterity: 134
    Fingerprint: 0xef4b5d84
    Item Level: 59
    Version: Expansion 1.10+
    5% Chance to cast level 3 Lightning on attack
    196% Enhanced Damage
    +11 to Maximum Damage
    Adds 26 - 82 Fire Damage
    12% Life stolen per hit
    Required Level +12
    1 Sockets (1 used)
    Socketed: Amn Rune

    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14
     
    TheNix, T72on1, Pb_pal and 3 others like this.
  2. WilsonFisk

    WilsonFisk Diabloii.Net Site Pal

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    @zemaj I was so on auto-pilot that I might as well have fallen asleep. :oops:
     
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  3. Pb_pal

    Pb_pal Diabloii.Net Member

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    Welcome and congrats on the Pat! May it be the first of many.
     
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  4. BKC

    BKC Diabloii.Net Member

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    Welcome to the forums, please drop by the EMB to get your wallet back:

    *steals wallet*

    Have fun with this game its a keeper ;)
     
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  5. Friiser

    Friiser Diabloii.Net Member

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    Welcome and congrats! Nice coronet!
     
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  6. WilsonFisk

    WilsonFisk Diabloii.Net Site Pal

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    @ all Thank you for the welcomes and the congrats!

    @Friiser When you haven't found a Harlequin Crest yet, it will certainly do. I've gotten really lucky on my circlet/coronet gambles since I've been back at it! :)
     
  7. T72on1

    T72on1 Diabloii.Net Member

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    Welcome, and congrats on the pat !!
     
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