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introducing Matriach Sharp-dancer

Discussion in 'Single Player Forum' started by druidkid9, Mar 21, 2005.

  1. druidkid9

    druidkid9 IncGamers Member

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    introducing Matriach Sharp-dancer

    well it has come again my seconded mat/pat my kicksin. well she was a blast for me, only died 2 times against the FE Bug and that was it. from the seconded i held Cresent moon in my hands everything died in a flash.
    well here she is

    name= Sharp-dancer
    level=83

    stats

    str= 142 (225)
    Dex= 131 (186)
    Vit= 214 (234)
    eng= 25 (38)

    life= 1092
    mana= 250
    defence 1550

    resis in hell= 50/75/75/61

    i have alot of resis charms in my inventory

    Gear

    helm- gulliams face 'um'
    armour- lionheart in Scarab husk
    weapon- Cresent moon phase blade
    shield- Stormshield 'Pdimond'
    gloves- Dracul's Ghasp
    Belt- string of ears
    Amulet- some rare with 1 sin skill and all resis (looking for that dam Mara's)
    rings- 2 x raven
    switch- 2 x bartucs for pre puff


    Damage= 1308-1769 (with venom) and 1466-2052 with might plus venom
    AR = 8681

    Skills

    switch
    Dtalon= 22 28
    Venom= 21 25
    Shadow M= 14 18
    DE= 22 26

    Merc

    act 2 NM might merc

    helm- vampire gaze
    armour- gladiators bane
    weapon- bonehew

    well for my next character i am thinking of doing a LF/CS zon but i have only one question i know i should max out LF and CS but what other skills should i max. i am going to get a level 17 valk with plus skills but there is still one more thing to max and i am not sure what to do. so if you could tell me that would help heaps.

    DK9
     
  2. seige

    seige IncGamers Member

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    Grats DK.
    Gogo a Necro this time :)

    - Jas :wave:
     
  3. Kefir-Tribe

    Kefir-Tribe IncGamers Member

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    Congratz to a nice character!
     
  4. ChaoticTwitch

    ChaoticTwitch IncGamers Member

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    congrats on the sweet character!! ive always wanted to pat. my kickassin but always pre-ocupied with my other builds. now i just may have to go do that...

    cheers, C.T.
     
  5. Hrus

    Hrus IncGamers Member

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    Congrats to the mat.
    If I can give an advice to LF/CS zon:
    Valk 17 with + skils, all other passives 1, (pierce 1-4). All other skill points into synergies for CS. That's my build exactly. (lvl 93 LF/CS Mat Viraya)
     
  6. corax

    corax IncGamers Member

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    congrats on finally making it dk9. hope you had fun with her.

    Question: if your only lvl 83 how was your merc wearing a clvl 85 req armor?
     
  7. Chimaira

    Chimaira IncGamers Member

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    Congratulations...kickers sound..kickass:)

    For your zon I'd also go with synergies and 1+ points in passives, depending on what you like..
     
  8. Krikke

    Krikke IncGamers Member

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    Could it be the Hel in Hel+Lum+Fal (lionheart) ?

    Oh, yeah and congratz :D
     
  9. frosty

    frosty IncGamers Member

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    It only drops the str and dex requirements, not the level requirement.
     
  10. jiansonz

    jiansonz IncGamers Member

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    Apart from that, how would an armor worn by the character be able to lower the requirements for the merc anyway?...
     
  11. corax

    corax IncGamers Member

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    he's talking about DK using the runeword lionheart instead of glads bane. not sure where he got the idea from.

    Until DK comes back i'm going to assume he meant duriel, but we'll see
     
  12. frosty

    frosty IncGamers Member

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    I have absolutely no idea.

    Anyway, in case no one believes me, here is some proof.

    Griswold's Honor
    Vortex Shield
    Defense: 303
    Chance to Block: 59%
    Smite Damage: 5 to 87
    Durability: 90 of 90
    (Paladin Only)
    Required Strength: 126
    Required Level: 68
    Item Version: 1.10 Expansion
    Item Level: 86
    Fingerprint: 0x628ce177
    +20% Increased Chance of Blocking
    +5 to Maximum Damage
    +108 Defense
    All Resistances +79
    Adds 1-46 lightning damage
    Requirements -15%

    Note that the level requirement is still lvl 68, but the strength requirement dropped.
     
  13. corax

    corax IncGamers Member

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    show off. I could of flashed two at you, but i traded one. Nevertheless i dont think anyone doubted you
     
  14. frosty

    frosty IncGamers Member

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    well, it was the nearest one I can find :p.

    Let's wait for druidkid to clear the air about this. ;)
     
  15. corax

    corax IncGamers Member

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    sorry to take this further OT but imagine the uberness of a steeldriver thundermaul IF the -%req qas applied to clvl req. it'd be lvl 30-something IIRC
     
  16. Randall

    Randall IncGamers Member

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    Or a Tyrael's Might at lvl 1 ;)

    Randall
     
  17. Cormallon

    Cormallon IncGamers Member

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    Uh, I think it SHOULD work against the creq. IIRC there is a thread somewhere how to create an uber low char level weapon, and that one went with a 6 socket giant thresher and putting HEL runes or -req jewels into it. RTB had such a beast.

    EDIT: perhaps the creq isn't displayed correctly in ATMA with that -15%? Did you check it in game as well?
     
  18. corax

    corax IncGamers Member

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    wow. never heard of the giant thresher one. I remember RTB's maul with 10%ed/-15%req jewels in it.
     
  19. silospen

    silospen IncGamers Member

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    Cormallion - It doesnt work against the level requirement. No arguing - it doesnt :p.

    RTB had the following:
    6Socket Great Maul.

    This is because it is the highest damage normal type item (with no level req). The -REQ merely reduced the strength, so he could use it.
     
  20. Randall

    Randall IncGamers Member

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    @Cormallion: I actually tried it once myself, I have a hexfire with hel in it. It does not lower the clvl requirements. I found out in-game.

    Hexfire
    Shamshir
    One-Hand Damage: 59 to 98
    Durability: 32 of 32
    Required Dexterity: 49
    Required Strength: 49
    Required Level: 33
    Sword Class - Fast Attack Speed
    Item Version: 1.10 Expansion
    Item Level: 41
    Fingerprint: 0xe101682f
    GUID: 0x4a878de 0xb349b96 0x0
    +142% Enhanced Damage
    +35 to Minimum Damage
    +40 to Maximum Damage
    Fire Resist +25%
    +10% to Maximum Fire Resist
    Requirements -15%
    8% Damage Taken Goes to Mana
    Ignore Target Defense
    +3 to Fire Skills
    Level 6 Hydra (36/36 Charges)
    Socketed (1: 1 used)

    Randall
     

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