Biff Loman
Diabloii.Net Member
Installed D2 again. Considering necro builds
I picked up D2 a long time ago, but never did much with it. I re-installed it, and am enjoying it pretty well.
I only play SP, (so far) on /players 8. Multi-player just doesn't suit me. I'm using ATMA to save my items.
Anyways, my necro Milwaukee is at level 27 in Act 3 normal. I've maxed raise skeleton and am putting points into curses. I'm not sure where to go from here.
Initially, my plan was to make a psn/summon hybrid, because that seemed cool and fun to play. I'm having a lot of fun, though, helping out my minions by stocking up on elemental damage charms and firing off a crossbow socketed with topazes. On switch I have a unique axe that freezes targets, which is also cool and really helped with Duriel.
My necro isn't doing that much damage, per se, but sniping Unravellers and Fetish shamans is just too, too fun while I cast amp damage and let my minions/merc do most of the killing. And the arcane sanctuary was a delight, what with me shooting the Hell clans from a distance, and the Summoner vaporizing my minions while I ran up to him and smacked him with my axe.
Maybe I should points into skeleton mastery, and stick with the commandomancer approach? I wouldn't be sure where to go from there, because I wouldn't have enough points to synergize any offensive spells. Mages? Everybody likes corpse explosion, but I tried spamming that with another necro and it got old.
I'd think it'd be fun to shoot things with bone spear from behind my army, but I think it'd be too weak to be useful.
Thoughts?
Edit: I also found a unique Bardiche, which made Milwaukee look totally badazz but didn't work as well as the axe. So far, I haven't used a shield, but I can run, run away like a little girl if necessary. And if the monster is extra fast/fanatic I can cast Gumby behind me and still flee.
I picked up D2 a long time ago, but never did much with it. I re-installed it, and am enjoying it pretty well.
I only play SP, (so far) on /players 8. Multi-player just doesn't suit me. I'm using ATMA to save my items.
Anyways, my necro Milwaukee is at level 27 in Act 3 normal. I've maxed raise skeleton and am putting points into curses. I'm not sure where to go from here.
Initially, my plan was to make a psn/summon hybrid, because that seemed cool and fun to play. I'm having a lot of fun, though, helping out my minions by stocking up on elemental damage charms and firing off a crossbow socketed with topazes. On switch I have a unique axe that freezes targets, which is also cool and really helped with Duriel.
My necro isn't doing that much damage, per se, but sniping Unravellers and Fetish shamans is just too, too fun while I cast amp damage and let my minions/merc do most of the killing. And the arcane sanctuary was a delight, what with me shooting the Hell clans from a distance, and the Summoner vaporizing my minions while I ran up to him and smacked him with my axe.
Maybe I should points into skeleton mastery, and stick with the commandomancer approach? I wouldn't be sure where to go from there, because I wouldn't have enough points to synergize any offensive spells. Mages? Everybody likes corpse explosion, but I tried spamming that with another necro and it got old.
I'd think it'd be fun to shoot things with bone spear from behind my army, but I think it'd be too weak to be useful.
Thoughts?
Edit: I also found a unique Bardiche, which made Milwaukee look totally badazz but didn't work as well as the axe. So far, I haven't used a shield, but I can run, run away like a little girl if necessary. And if the monster is extra fast/fanatic I can cast Gumby behind me and still flee.
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