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Insight synergy possibility?

Discussion in 'Diablo 2 Community Forum' started by richyboy, Mar 24, 2005.

  1. richyboy

    richyboy IncGamers Member

    May 5, 2004
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    Insight synergy possibility?

    I was looking at the insight weapons and how they give a meditation aura. Now I know if you put an insight weapon on a mercenary you get two auras, but I want to know if the prayer aura from certain act 2 mercs actually synergises the weapons mediatation aura.

    Any feedback is appreciated, thanks
  2. RTB

    RTB IncGamers Member

    Jun 21, 2003
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    The prayer from your merc will synergize the meditation aura, but the life gain with both is still too small to notice.
  3. BFD

    BFD IncGamers Member

    Apr 11, 2004
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    Yes it does. The prayer will synergize with the meditation and you will double healing, so to say, for yourself and other parties members, just not minions because they will not receive the meditation aura.

    Ahh, I see RTB beat me to it.
  4. Killer_sss

    Killer_sss IncGamers Member

    May 28, 2004
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    ok lets say you boosted his skills with plus 4(2 from armor 2 from helm) and your merc also reached lvl75 along with replinish life gear you may wear this could help you from constantly having to use potions for being poisoned(depending on the poison dmg) also small hits will take chunks out of your life but if you are not going to encounter fiends for a while this may really help
    lets look at some common gear you might wear that could imporve your replenish life that your recieve.

    with a lvl22 prayer your recieve 29 replenish life and asuming plus skills will not synergize meditation will yield 18 replinish life this already gives you(+47) 4.589 life per second. lets throw on some gear

    for dmg reduction, vitality, faster hit recovery, and replinsih life (10-13)

    spirit shroud:
    for cannot be frozen, 1 all skills, and replinish life (10)

    peasant crown:
    vitality, energy, 1 all skills, faster run/walk, replinish life (6-12)
    Halaberd's Reign:
    faster hit recovery, 2 barb skills, individual skills, defense, replinsh life(15-23)

    heart of the oak:
    3 all skills, faster cast, max mana increases, replenish life(20)
    dmg increase, life steal, deadly strike, ar, 1 all skills, replinish life(10)
    call to arms used as weapon
    dmg increase, magic find, icreased attack speed, life steal, 1 all skills, replenish life(12)

    angelic halos+angelic wing
    life, massive ar, dexterity, replinish life(6-12 depending on # of rings)
    rising sun amulet+manald heal
    life, regenarate mana, 2 fire skills, fire absorb, replinsh life(10ammy,5-16 on # & quality of rings)

    crafted blood boots
    life steal, life, replenish life(5-10) + aditional mods

    25-33 for all
    6-12 all but barbs /15-23 barbs
    20 casters / 10-12 non casters
    6-12 meleers / 15-26fire casters / 0-16others

    47-69 for meelers excluding barbs
    56-80 for meele barbs
    51-81 for casters excluding fire casters
    66-91 for fire casters

    47+(47-69)=94-116 replenish life= 9.179-11.328 life per second for meelers

    47+(56-80)=103-127 replenish life=10.058-12.402 life per second for meele

    47+(51-81)=98-128 replenish life=9.570-12.5 life per second for casters

    47+(66-91)=113-138 replenish life=11.035-13.476 life per second for fire casters

    the minimum for life per second is about 9 & 1/4 life per second
    and the maximum life per second is about 11 & 3/4 life per second
    with some ok gear for both meele and casters. pretty decent for gear that you might just use any how brining up the life from 4 & 1/2 life per second.

    this again can really help out you while you are playing solo or a tid bit in parties from poison. :)
  5. Vakarrona

    Vakarrona IncGamers Member

    Jun 23, 2003
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    Please referr these threads here and here .

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