Incomprehensible or Why do my charaters hit that invisiable hell wall ? This post is in fact a rant, so if you do not care to hear my whine, well find something else to look at -_-; . I know for some of you this is old new, that 1.10 is harder. In fact I already has been deemed "a good thing" most folks. Now I don't be a wimp but for me this has been ongoing battle to create one or two charaters to just to do high lvl mf. And have fun with the rest. After 3 (yes THREE) accounts filled with charaters that seem to hit a hell "wall" At lvl 70-73 it takes inordinate amount to kill just about anything in act one. What kind of damage number range is needed just kill in an effective manner ? My ww barb (made for a tomb rever that I traded for), is currently lvl 70 and does 400-2900 ish ww dmg. To me this is "good dmg" for a ww barb using a bonehew (100-500 dmg). Yet as I run about in act one anywhere past the blood morre I become useless: I either cannot hit often enough, or simply cannot deal enough fatal dmg to kill small (6-10) crowds of monsters. I just find this mind boggling. My lvl 79 chain hydra sorc cannot even take on the zombies in the blood more without significant back up. The only charater I can cruise about in hell is with my plague/LF zon. She does a whopping 35k in poison dmg. How on earth am I supposed to achive that kind of dmg on other classes in a forthright and reasonable manner ? Granted it does not have to be 35k per se, but enough to kill most things in act one hell in 2-4 hits at the most is what I'm aiming at. I've noticed that out of 3 accounts none of my barbs have been able to do a pit run successfull without dieing repeatedly and the same with my sorcs. The sad thing for me is that LOVE barbs and enjoy sorcs. I hardly ever play anything else. I've not yet tried a hammerdin, but I simply do not like the way it plays (why can't he just throw the hammers at someone, instead of some wacked out spiral crap?!) . At this point i'm at a loss. I mean what does it take ?