aite, thx a bunch you guys, i learned a lot from this thread about the ww assassin.
One question tho, some of you mentioned speedbugging or whatnot. What is that specifically? and is it necessary for the ww/ghostsin to work properly?
Taken from jrichard's ias tables thread on page 3:
This bug occurs with figuring your WSM for a dual wield setup. If the inventory-claw is equipped first, your WSM for figuring your EIAS will be the average of the WSMs of the two weapons. For example, when using a claw with a WSM of -30 and equipping it first in the inventory-left position and using a 10 WSM claw and equipping it second in the inventory-right position, the WSM you would use for figuring you EIAS would be -10 (the average of -30 and 10). If you take those same two claws and equip the -30 WSM claw first and in the inventory-right position with the 10 WSM claw second and in the inventory-left position, the WSM for figuring your EIAS would be -50, much faster! Why? Well, when equipping the inventory-right claw first, the WSMs are not just averaged, instead they are averaged and then the difference between the two is added to that average. The equation looks like this:
(inventory_right_WSM + inventory_left_WSM)/2 + (inventory_right_WSM – inventory_left_WSM)
Getting messy, isn't it? Here's the numbers ran through that equation:
(-30 + 10)/2 +(-30 – 10)
(-20)/2 + (-40)
(-10) + (-40)
-50
Just for kicks, let's run the numbers once again, but this time we'll equip the 10 WSM claw first and in the inventory-right position and the -30 WSM claw second and in the inventory_left position.
(inventory_right_WSM + inventory_left_WSM)/2 + (inventory_right_WSM – inventory_left_WSM)
(10+ (-30)) / 2 + (10 - (-30))
(-20) / 2 + (40)
(-10) + 40
30
Wow, much slower than the average. So, we can state a couple of things about equipping the inventory- right claw first:
1.If you equip a lower WSM claw first, you will end up with lower WSM than the average.
2.If you equip a higher WSM claw first, you will end up with a higher WSM than the average.
3.The greater the difference between the WSMs of the two claws, the larger the effect of this bug.
4.If you weapon switch, you will have to open the inventory screen up and reset your claws in order to retain the benefits of using this bug.
It is completely up to you if you want to take advantage of this bug, personally I think it's too much of a hassle to deal with for the results.
So with suwayyah/runic wsm bugged, you reach -45 wsm, faster than 2x runic, and more damaging.
So you can use these combos:
warfist/runic = -50wsm
warfist/feral = -45 wsm
warfist/wristsword = -35 wsm
suwayyah/runic = -45 wsm
suwayyah/feral = -30 wsm
(you can use scissor suwayyah in place of suwayyah for any of these since they are both 0 wsm base speed)
note that warfist spawns 2 soc at most so it can not be a chaos, note the slower claw has to be offhand for wsm bugging to work, hence you can not use a fools warfist for this.
Suwayyah/runic is the prefered combo because:
-it frees up any requirement of offweapon ias on gear
-chaos can be made in the offhand claw for this combo so the primary can be a fools rare claw
-east has eth glitch suwayyahs, west (from what I heard, someone confirm) has eth glitched scissor suwayyahs, so in a physical damage wwsin build, where base weapon damage matters more than a ow/venom damage over time build, this combo helps get the most damage out of the claws you can obtain on the realms (given you have no qualms about using eth glitched claws which are obviously duped)
However about wsm bugging:
this is a pita tho. every time you weapon switch, you need to re-equip your claws to re-bug 'em.
this is true.
It's annoying to do, and in a fast paced duel can mean you can't re-bo yourself unless you can space yourself from your opponent long enough to rebug yourself. It also means you can't use wsg to get out of stun if you build around wsm bug claw equipping. However I still use the wsm bug on my wwsin, more damage, less ias problems, frees helm socket for ed% jewel, removes 1.10 highlord requirement and allows 08 highlords to be used with max trap speed, ect ect.
For a damage over time build (focusing on venom/ow%) it's probably not worth the trouble to wsm bug, build around standard claw equipping. For physical damage builds it makes a difference.