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Important Druid Debate - Please Read

"After study of 1.11b patch and experiace duelign I've come to these rough conclusions.

There is now a block cooldown timer in 1.11b that is set off by entrign either hit recovery animation or block animation. It's 10 frames. once the animation starts a character can't block for 10 frames.

Fury's attack is interuptible so every time he blocks or is hit he shows animation for it and is unable to block for 10 frames. Agaisnt 4 frame zealers he is only able to block about 30% of the time with 75% block.

fhr and fbr are also glitched. Having more of one than another in certain ratios will prevent you from blocking even more. I don't understand how this works onyl that it definetly does.

please post your thoughts and ideas"

THIS WAS NOT WRITTEN BY ME JUST TO MAKE THAT CLEAR. A guy by the name of MyEnemy wrote this on a different website. After I read it, I was not entirely sure what to make of it. All thoughts, opinions, ideas about this statement are welcomed because I am very curious and unsure. If this is true then my heart might just stop.
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