Immunities - Strategy and Tactics "Dealing with every character's worst nightmare." Suppose we have a mod situation where any monster can spawn with a random immunity or resistance, in addition to their natural resistances. Monsters also appear in much more random locations. Parking or skipping areas is not an option. Which solo-character/items combination would have the best chance of dealing with any potential immunes? Consider the following monster bonuses: F/C/L Enchanted: +75% resist to that element Magic Resistant: +40% F/C/L resist Mana Burn: +75% Magic resist Spectral Hit: +20% F/C/L resist Stone Skin: +80% Physical resist So for example, the famed Wailing Beasts skipped by Hammerdins far and wide. They have a natural 50% Physical, 100% Magical, and 75% fire resistance. Let's say we encounter a boss Wailing Beast with Mana Burn, Stone Skin, Fire Enchanted. The random immunity tacked on is Lightning. This gives 3 unbreakable immunities (Physical, Fire, Magic) and a fourth reduced to 70% at best. Your friend, the BlizzSorc, is on holiday along with all the cold mages and rogues. Chipping away with your 6-Sapphire Long Battle Bow might do the trick in this case. But what about any other worst-case-scenario combinations?