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ilevels and sockets

Discussion in 'Theorycrafting and Statistics' started by Origin, Apr 12, 2005.

  1. Origin

    Origin IncGamers Member

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    ilevels and sockets

    ok 2 questions.
    1.how do i know the ilevel of an item i bought in a store? (say from fara in normal)
    2.how do i know what ilevel i need on the item to achieve maximum sockets?

    (specifically i am looking for a 4soc polearm or a white one to socket)
     
  2. RTB

    RTB IncGamers Member

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    Ilvl = Clvl +5, with these caps in normal:
    Act 1: 12
    Act 2: 20
    Act 3: 28
    Act 4: 36
    Act 5: 45

    Normally Ilvl 41+.
     
  3. Origin

    Origin IncGamers Member

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    thank you. what about items from drops. is the ilevel decided by the area level then?
     
  4. Zephyrin

    Zephyrin IncGamers Member

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    Few montsh ago I was looking for the same kind of information. I got this reply:

    Edit: the link above in "here" was lost when I pasted. The URL is:
    www.diabloii.net/items/sockets-list.shtml
     
  5. Zephyrin

    Zephyrin IncGamers Member

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    The general principle is that the ilvl is inherited from the mlvl (the level of the monster which dropped the item).

    The mlvl itself is generally inherited from the area level (alvl). This is true for normal monsters, in nightmare and in hell. Super uniques and bosses have their own mlvl (alvl+something for SUs).

    I leave it to more expert people to give you the details. Alternatively you can search for a thread by Thrugg in this forum, in the title the word "levels" was present, this gave a very comprehensive view of all levels in the game. :thumbsup:
    Sorry not to look for it myself, but I'm a bit in a hurry now.
     
  6. Zephyrin

    Zephyrin IncGamers Member

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    I now had time to find that thread. It is:
    http://forums.rpgforums.net/showthread.php?t=268215

    The word "levels" is not present...

    and another mistake: my apologies to Gta-maloy] for having wrongly remembered of his work as being Thrugg's. But Thrugg's posts are always so good and accurate :clap: that it is not too much an offense. ;)
     

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