Hi,first of all i'd like to say that i really am still enjoying Diablo 2,and i am really glad that blizzard still updated it very recently the patch 1.14.However,as a long time player,there are some points i would like to write for blizzard if they are making patch1.15 of diablo2. Major improvements: To add base/starting physical damage reduction % in certain character classes like the barbarian,paladin,amazon,assasin and druid in werebear and werewolf forms.I would really love to see something like this:- 30% physical dmg red. For the barbarian(like it has in diablo 3),25% for paladin,assasin and amazon and 25%or30% dmg reduction bonus for druid in his werewolf and werebear forms respectively. I know this would be a drastic change for diablo 2,but it would really interest new players and exalt veteran players of the game.I for one know that damage red.,even not just in % red is a very hard thing to come by in diablo 2 and very few items and runes offer it.So,i dont think it would hurt if there would be a starting base physical damage reduction by x% for certain characters.If the cap physical resistance is still 50%,it would still take hardwork and dedication to reach it.Also this new property be displayed somewhere in the character stats. Also i would love it if 'damage reduced by x' or 'damage reduced by x%' be a more abundant or an even possible find(in the case of damage reduced by x%) in magical items..not just in a few unique items,set items or runeword items.But i am not saying that it should be a moderately abundant find. *Set items are a bit hard to find,i thus recommend that if one part of a set item is found,it should thus increase the chances of finding more parts of that set item and so on.. Minor bugs and fixes: *To fix a bug where the charge skill(Paladin) would sometimes get the player(or monster) stuck in some occasions.This really could sometimes cause great danger in a situation when using the skill. *Also,the thorns damage given by spirit of barbs really upset most druid players as they stated it to be too low as compared to the paladin's thorns aura or the necromancer's iron maiden.I recommend this to be fixed to be somewhere around 75% at lvl1,gaining about 15% at each lvl.,or some value of what you please. *Also,maybe it would aslo be really cool if iron skin could give 1% physical dmg reduction at each lvl or 0.5% at each lvl.to be a little less generous. P.S. The main reasons why i stated so much about the improvements of the damage reduction systems is due to high dmg spikes occuring in high difficulties and even PVP battles are really quite a pain in the ass and i would be really grateful to blizzard if they ever take my humble recommendations into their consideration..