If there was an Act 6 or another expansion for D2, what can we expect?

EricWulfricRagnarok

Diabloii.Net Member
Hello people this is Eric, I have played diablo 2 for a couple of years and diablo before it (havent played diablo 3 yet due to the always online feature as my internet is not so great :( )and i love this game a lot, though mostly single player and LAN with a couple of friends as my internet is not so good and all, so coming to the point, the act 5 has made the D2 story somewhat complete with the destruction of the wordstone and the victory over Baal, and the LoD has really made the game more fun, but wouldnt it be awesome if we got more to an already exhilarating story. Though i dont know what Blizzard plans for D2, i am happy with the new 1.13 patches and all.

So as a fan i imagined a small act for Act6 that is similar to Act 4 with 3 quests, and the story starting with our character meeting Natalya (the assassin who disappears in act 3 after we kill mephisto) who is injured from a fierce fight on our way back from Harrogath. And from her we get to know about strange phantom spirits that ambushed her party and killing everyone else except her and stealing an artifact that was sacred to her order and vital to her mission. hence we gain our first quest from her to retrieve the artifact and hunt down the phantom spirits that plagued her party. I imagined the environment to be like a dark pine wooded grooves and rugged terrain and we hunt down the phantom spirits and retrieve the artifact as we track it down to a ruined castle where we find some old tomes and a strange magic shard. Then we meet up with Natalya on a nearby base of her order where assassins devote themselves to training and is also a place for resupplying and information.
After returning the artifact and getting the reward, she directs us to take the strange shard to their matriarch who thanks us for bringing back the artifact and is disturbed by the presence of the shard far away from where it should have been. she then gives us the next quest of tracking down a fallen mage who dabbles in the art of rune stones and black arts and we travel down valleys and canyons battling through new hordes of demons and spirits and come across a strange altar guarded by great golem and after destroying it we find the mage responsible who taunts us and threatens us and then slips our grasp.

we report back to the matriarch who rewards us with a powerful gold armor for our companion which changes their appearance. And she tells us about her findings on the shard and the tomes - that the shard we picked up was a part of the worldstone and it was cleaved from it before baal's corruption and is now being charged and used to open a portal to draw out hell's power. Fearing that this will disturb the world's balance and may even put all our efforts to the dust, the final quest is to kill the mage before he finishes the ritual that would make him as strong as a prime evil, we set out to make sure all to prevent the rise of a new evil and save the honour of the order of assassins.

If we get a new type of mercernary similar to assains that would be cool too, well this is what i dreamed about, though i know making even this plain story into reality will need a lot of work and more depth is also needed to make it more fun.

So whats your imagination about act 6 if there will ever be one.......please share your thoughts :) thanks for the opportunity..... have a blast! people
 

Ariadne

Diabloii.Net Member
The pine wooded grove is a good idea. I first had to think about a different landscape myself, came up with something watery (seas, rivers?).

Not sure what to expect characterwise. Surely a new town would be filled with new people. Natalya could be back but she'd probably just snub you again.

What I would like more than anything is the sorceress rebalanced. The only useful skill on the left mouse key is that Frozen Orb. There's a shitload of useful ones under the right mouse key and it's a nuissance to have them all there. Put some on the left one, like perhaps Hydra.*)


*) Please note that whenever my sister types her name in Word, Word tries to change her into a Hydra. I told her that to me that makes perfect sense. She doesn't agree.
 

Ariadne

Diabloii.Net Member
And maybe a Crazy Chicken level. People thought the cows in Act 1 were up to something, but I often found chickens rubbing and riding Charsi's legs for no apparant reason.
 

krischan

Europe Trade Moderator
The explosion of Arreat Summit frees the cows from the moo-moo farm. Those who finish the quest by killing the Über Cow King cannot enter the cow level anymore, but they will have access to the secret bunny level instead.
 

djmbbandie

Diabloii.Net Member
I apparently had a dream about it last night. It's a fixed level that the difficulty in monsters increases along with constant monster regeneration. and the items drop better all the way up to item level 85?

Also, yellow scarab beetles and dark archers with bows that shoot double the amount of multishot (pretty sure I counted nine arrows in one shot)
 

Ariadne

Diabloii.Net Member
The explosion of Arreat Summit frees the cows from the moo-moo farm. Those who finish the quest by killing the Über Cow King cannot enter the cow level anymore, but they will have access to the secret bunny level instead.
Ah yes, the bunnies of Harrogath.

Less of a nuissance than the scorpions of Act II, too often I hear that splish sound walking around.
 
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