Ideas For Quests The main problem in Diablo II was that once you finished the game, the only thing you could look forward to was to build another class/build. The story just remained the same. They seemed to have fixed it this time with the class specific quests, but the next time you play the same character there's no new story. I think that the optional quests should be made so that you can't finish them all in one playthrough. Blizzard could release a new quest update every 5 years that updates the optional quests and adds new ones. For multiplayer there could also be party only quests, where you have to play with a friend to do. There could have some sort of anti quests where doing one will make you fail the other and earn you the respect and hatred of the helped and non-helped respectively.This status could have an effect in future quests, making the game more player driven. All the above if implemented will make a single player that ROCKS!