Ideas for New Classes Obviously, for any RPG, one of the most important factors are the classes a player can choose from. Since they are so important, I thought it would be a nice idea to separate this subject from the main 'What would you like to see?'-threads. In Diablo II classic, we enjoyed: - Amazon, female missile/melee - Necromancer, male summoner/caster - Sorceress, female caster - Paladin, male melee/caster - Barbarian, male melee(/missile, though flying axes aren't really used) In the expansion, we enjoyed: - Druid, male caster/summoner/melee - Assassin, female melee/summoner In total Melee: 5x Caster: 4x Summoner: 3x Missile: 1.5x Female: 3x Male: 4x So, which class was missing here? What would you like to see? It looks like missile is not represented enough and we could use another female. My own idea: The Raider Think Indiana Jones meets Tomb Raider meets Han Solo meets Boba Fett; a bountyhunter. He's not in it to save the world or mankind, he only seeks loot he can sell for a nice profit. His weapon: A lasso or a whip or a net. Skills include ensaring enemies, rendering them powerless, powerwhip or something like that. Passive skills can be used to increase MF/GF or "guarantee" a certain number of elite items from bosses/superuniques/uniques/champions.