Ideas for 4th and 5th classes

Madmaxio

Diabloii.Net Member
Ideas for 4th and 5th classes

As we can see, all 3 known classes are strong personalities.By this i mean they all (classes) are not very typical for standart fantasy rpg ( and this is very good), while they still are based on standart archetypes. Yes, barb is a fighter, but he is not regular "knight" or "soldier" etc, coz u see a lot influence of barb's homeland culture and traditions when u look at him and his combat style.
So is witch doctor, magic user, he is even more "culture influenced": all this "vodoo" things, vodoo mask, zombies, typical tribe shaman look reminds me of africa/jungles.
Wizard is another magic user, perhaps not so untypical, but looks like asian character, and is not standard "elementalist" but manipulating time/void.
So, i think, all d3 classes are standart archetypes, but strongly mutated coz every one of them represents some zone (area) of Sanctuary.
So, when it comes to 4th and 5th classes,im sure one of them will be bow user, coz its simply stupid to have bows/range weapons in game and dont have char with bow skills. But ofc this will not be something standart like bow user with some melee skils.I think this char will be mix of ranger from D&D (wow hunter) and druid,he will have range skills/beast interacting skills/shape shifting. Shape shifting will represent his melee component.Ofc he will be some exotic guy with exotic look from some "great woods of Sanctuary" etc and will be called something like beastmaster/woodsman/true hunter.
The other unknown class i think will be some melee fighter (knight style-maybe) using some dark arts, i personally think - demonology. Something like corrupted paladin, but not totally corrupted, just the guy who is no more interested in "light and goodness" and acting for his own purpose and profit.I personally DONT think (as lots of guys on this forum) that blizard MUST implement "knight like" guy, coz its not archetype at all,its just a style, like a necromancer for example ( which is out already).
And now about what i WANT to see when it comes to new classes. Give us something even more "culture personalized", something with unique style, not another knight/mage etc ect, for example would be cool to see some "desert warrior/arab guy" with scimitars, some light armor, cloak and some drape covering his face, protecting from sand winds.
 

Chorkstain

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Barbarians are standard fantasy fare. As for your speculations about the last two classes, it fits perfectly with what every Joe Schmo on this forum has been saying.

Although, there may be some desert themed class, given the diary entries regarding the Scavenger and the Dune Thresher.
 

Knight_Wolf

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

I'm strongly in support of adding a desert themed class that uses daggers, bows, traps and some dirty or surprise tactics to confuse enemies ... that' would be really interesting and fresh .. specially with Mr.Hazir getting the spotlight in D3 (with all those lore entries) ... it would make sense to add a class that represents the desert environment he came from.
 

squid knight

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

you know what? rangers are too predictable and boring. it's blizzard's style to innovate, and while they're doing wonderful things with the wizard, i don't think that a ranger is very innovative. with the wizard, they could (and did) use magic creatively, but what is there to work with on a ranger-type?
 

AstarothMagus

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Well in D2 weve got the mage down, the warrior type down, and the dark magic type down so alls i think there is left is a ranged fighter and what I hope will be some sort of healer hybrid (an original name of mine that I though up for the class would be Zakarum Priest, remember those guys? it would be so cool lol) if we dont get a healer (which i personally doubt cause there never has been much of a healer and the pally does not count in the least) i think we will get some kinda of magic warrior of any type and definitly a ranged fighter.
 

squid knight

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Well in D2 weve got the mage down, the warrior type down, and the dark magic type down so alls i think there is left is a ranged fighter and what I hope will be some sort of healer hybrid (an original name of mine that I though up for the class would be Zakarum Priest, remember those guys? it would be so cool lol) if we dont get a healer (which i personally doubt cause there never has been much of a healer and the pally does not count in the least) i think we will get some kinda of magic warrior of any type and definitly a ranged fighter.
who says d3 will have the same archetypes as d2?


 

NASE

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

with the wizard, they could (and did) use magic creatively, but what is there to work with on a ranger-type?
A ranger consist of two things. A ranged (bow) side and a mele (dual wielding swords) side. This means that a third side is open for creative ideas.

And don't forget there are even ways to be creative with (cross)bows. Just read some of the ideas proposed here.



 

Knight_Wolf

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

A ranger consist of two things. A ranged (bow) side and a mele (dual wielding swords) side. This means that a third side is open for creative ideas.
I think the best combination for the ranger/raider class would be

-A tree for ranged weapons (bows and crossbows)
-A tree for swift combat style (skills for dual wielding swords and daggers plus speed and accuracy increasing skills)
-A tree for traps and dirty tricks (traps that slow and/or damage opponents and skills that help the character escape tight situations)

And i still think the character should be a desert themed raider.


 

CaptainDingo

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Diablo 3 is the wrong game to start talking about unique classes. Expect new spins on old classes at best. Barbarians are cliche, sorcerers are cliche. And yet they're still in the game. Witch Doctor is a new spin on an old class. Lack of uniqueness won't stop a class from being in the game.

And I disagree with squid knight; I don't see what they did so creatively with wizards. Casting elemental magic is typical wizard fare and Blizzard certainly didn't invent it.

But ultimately I don't care; I'm still one of the vast minority that is actually rooting for there being a death knight-type class, regardless of how overplayed it may be.
 

AstarothMagus

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

who says d3 will have the same archetypes as d2?
Well, it's mostly the fact that they announced they wont have any support classes in the game and who here doubts there will be some sort of ranged fighter? The last class is up for open debate though and hey even though it's unlikely it's still possible that we will get something different then a ranged fighter who knows?


 

squid knight

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

A ranger consist of two things. A ranged (bow) side and a mele (dual wielding swords) side. This means that a third side is open for creative ideas.

And don't forget there are even ways to be creative with (cross)bows. Just read some of the ideas proposed here.
most of the stuff i've read on here (i can't read everything, but i did go and read several of them) are just knock offs of WoW hunters. melee, marksmanship, nature, etc, just more old news if you ask me.

by creative with regards to the wizard, i meant they DIDN'T just do elemental magic--there's that time dealy, wave of force, and most noticeably, spectral blades. at this point, yeah, its difficult for anybody to come up with something truly unique, but i'd still give blizzard some points for innovation with the wizard.

but i think that with the two core archetypes--barbarian, with hardcore, brutal melee, and the wizard, with ranged magic-based attacks, this leaves room for more classes like the witch doctor who are a little less typical. i don't think anything except 1 ranged and 1 melee is completely necessary (although i do think attention to balance is), and without the need for non-dps roles, i believe the field is wide open.


 

Overlord

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Wouldn't it be interesting to see the Ranger class combined with the Assassin and Druid? Or would combining stealth with animal mastery be too powerful? It would certainly give plenty of opportunity for skills.

Also, I like the concept of a dark or corrupted Paladin, especially the demonology association. Supposedly fighting fire with fire.

The Dessert Warrior is also an interesting concept, but not necessarily Arabic. Rather, something more along the lines of a survivalist. A Scout derivative perhaps?
 

Knight_Wolf

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

The Dessert Warrior is also an interesting concept, but not necessarily Arabic. Rather, something more along the lines of a survivalist. A Scout derivative perhaps?

There was already a whole Act in Diablo 2 Arabian themed (along with mercs) and the narrator of D3 lore up to this point is Arabian themed scholar ... i think it would be really fitting to present a hero that goes along with those themes since Blizz is clearly aiming for cultural diversity with their heroes in D3 (wizard, barb and witchdoctor each represent a completely different culture), and actually Arabian themed characters aren't very common in MMOs and RPGs .. only few games presented classes with this theme.

The art work that we saw on some topic suggests there is a desert rider character in the game (while it's status is unknown it is still a possibility that this was an early design for a raider class).

And don't forget they already tried making an arabian themed dervish class.


Also while the Barb is a melee fighter more dependent on vitality and direct high damage a desert raider by default is a melee fighter that depends more on speed, accuracy and evasion.


 

gremmklaw

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

I think a cool classs would be to either redo the druid with a hellish motif or a speed based melee caster who uses buffs and such
 

LaZeR

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

I think the best combination for the ranger/raider class would be

-A tree for ranged weapons (bows and crossbows)
-A tree for swift combat style (skills for dual wielding swords and daggers plus speed and accuracy increasing skills)
-A tree for traps and dirty tricks (traps that slow and/or damage opponents and skills that help the character escape tight situations)

And i still think the character should be a desert themed raider.
Knight_Wolf, I must say, throughout all of this thread you are just painfully right.
I just can't imagine NOT having this type of char. Why?
1. We have to have a Ranger type
2. Blizzard is sure to mix this 100% must-have classic type with new skills like the did with the Wizard time and melee spells (and in this char- traps)
3. We already got a Mountain char, a Scholar (?) char and a Jungle char (which rules out the new char being a woodsman type)- So we are left with a Desert char.

I might be wrong, but this feels almost as sure and predictable as having a Magic User char (I mean, like we were all feeling before the Wizard was announced).


 
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Ishtor

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Hello all i just had an idea and thought i would share.

i think the 5 classes will be desided with the 5 basic classes

Warrior Type class...........Barbaian
Spell Caster Type Class.....wizard
Range type class..............????
Holy type Class.................????
Dark type Class................. witch docter

i think the holy class could be a monk. sorry if someone already had this idea but its fits pretty well. this could be a holy fighter that fights with stave and fist. He could have some simular moves as the assassian and paladin. could be intresting.
 

NASE

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Warrior Type class...........Barbaian
Spell Caster Type Class.....wizard
Range type class..............????
Holy type Class.................????
Dark type Class................. witch docter
What can't the ranged class be holy? And where is your summoner/shapshifter?

It's a bit more complicated then that.


P.S. I agree with the idea, yet the implementation might be more complicated than that.



 

Chorkstain

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Also while the Barb is a melee fighter more dependent on vitality and direct high damage a desert raider by default is a melee fighter that depends more on speed, accuracy and evasion.
I don't think there's any point in making a melee fighter who focuses on "speed, accuracy and evasion" as you put it. The Barbarian is plenty fast already, also the mechanics of melee fighting in a hack'n'slash don't change simply because you have a higher attack speed, accuracy but less damage.


 

NASE

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

I don't think there's any point in making a melee fighter who focuses on "speed, accuracy and evasion" as you put it. The Barbarian is plenty fast already, also the mechanics of melee fighting in a hack'n'slash don't change simply because you have a higher attack speed, accuracy but less damage.
Yes it does. that barbarian is designed to jump (almost) mindless into a large group of monsters. Just look at the skills whirlwind an leap attack. Or that stun skill that stun the monsters around him. Or look at the game play video.
However, the character proposed Knight_Wolf does not have the needed defensive features to survive a game play like that. He needs to play more strategic, use certain skills to keep monsters away from him so he can take out the monsters on at a time, rather then all at a time.
This means that a combination strategic skills as well as retrieve tactics have to used without damage your killing speed.

It can be quite different. Just look at the way assassins play in DII. Safe for those with very good gear, often they will try to fight but a few monsters at a time by using mind blast, Cloak of Shadows, freeze from Blades of Ice and a mele merc and shadow master.
A heavy release of phoenix strike however will still result in a multi target skill eventhough the monsters close to them will be limited to just a few in ideal cases. as far as I know, there isn't a chaos pvm assassin, why?



 

Knight_Wolf

Diabloii.Net Member
Re: Ideas for 4th and 5th classes

Chorkstain said:
I don't think there's any point in making a melee fighter who focuses on "speed, accuracy and evasion" as you put it. The Barbarian is plenty fast already, also the mechanics of melee fighting in a hack'n'slash don't change simply because you have a higher attack speed, accuracy but less damage.
The raider would actually be a mix between amazons (accuracy and ranged attacks) and assassins (fast melee combat and traps), and assassins like Nase are melee fighters who fight in a completely different way from barbs .. you can't actually be thinking that Barbs are the only way to make a melee fighter !!!

Simply but using a combination of traps, ranged attacks and fast accurate melee combat the Raider can dish out as much damage as the Barb but in a rather different way.


Yes it does. that barbarian is designed to jump (almost) mindless into a large group of monsters. Just look at the skills whirlwind an leap attack. Or that stun skill that stun the monsters around him. Or look at the game play video.
However, the character proposed Knight_Wolf does not have the needed defensive features to survive a game play like that. He needs to play more strategic, use certain skills to keep monsters away from him so he can take out the monsters on at a time, rather then all at a time.
This means that a combination strategic skills as well as retrieve tactics have to used without damage your killing speed.

It can be quite different. Just look at the way assassins play in DII. Safe for those with very good gear, often they will try to fight but a few monsters at a time by using mind blast, Cloak of Shadows, freeze from Blades of Ice and a mele merc and shadow master.
A heavy release of phoenix strike however will still result in a multi target skill eventhough the monsters close to them will be limited to just a few in ideal cases. as far as I know, there isn't a chaos pvm assassin, why?
Good points, well said ^_^


NASE said:
And where is your summoner/shapshifter?

It's a bit more complicated then that.
So you too think the fifth class is going to be a shape shifter .. it seems there are many people in the community who are geared towards that idea, i personally think it would be really nice to have the fifth class as a shape shifter .. that would make the five character classes of D3 a very nice and varied package to handle.

What would even be more interesting is how are they going to make it different from the druid and what culture could that fifth class represent.


 
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