Idea regarding followers
Now, as we've seen in the demo the PC (Player's Character) can pick up along the way "helpers" who are pretty much mercs (although probably weaker, can't wear equip and will leave once their/your objective is done) I don't mean them at all.
My question however pertains to whether or not permanent followers (you'll see soon why I don't say merc) will be a part of the game?
Now by followers I mean normal Mercs you meet/hire in town as well as people you've "recruited" to your cause, say for example while running along happily in the countryside our PC meets a farmer who's town/farm is being attacked, he will of course plead the PC to help, which he probably will, as so on their way back to the town/farm to stop the demons they go, after a gruesome battle with lots of enemies dead and a unique leading them, we unfortunately see that all the townspeople/family are dead, the farmer then swears vengeance on them and asks the PC if he may come with him to rid the world of these pests; and so, pending the PCs approval our farmer becomes his follower (so long as he doesn't already have one). Being a farmer he's not very strong, but with some time, he could learn "Proficiencies" that would ultimately place him as slightly stronger/useful than a hired merc of the same level. Of course farmer Joe is just an example, there could be a hundred ways to get your very own follower. But mostly it would add a nice twist the the whole merc business.
Any thoughts on the matter?