Hello Everyone, Just returned to the game for the first time in a few years - ready to take another crack at my dual-dream necro build. The purpose of this build is to be a melee necro (which in itself is cool) that can hang in hell and beat stuff up. I want to avoid summoning as much as possible but utilize clay golem, and i don't want to rely *too heavily on CE. I've tried similar things in the past without much success and wanted some thoughts/opinions on this builds potential effectiveness in hell PvM and where you think I would find pitfalls or what could be better. Here's what I got so far: gloves - steel rend (60 ED, 10 CB) / laying of hands (+350 demon damger, 20 ias) weapon - famine (thresher? lots of elem damage, ignore defense) helm - dream bone visage shield - dream troll nest Amulet - warlords Ring 1 - raven frost ring 2 - BK Boots - goreriders armor - treachery/enigma belt - tgods Skills: 1 BA 20 BW 20 BP (max BA synergies) 1 clay golem 1 summon resist 1 golem mastery 1 into each golem (synergies, extra skill points) 1 into pre-req curses for LR rest into decrepify/LR/DV (DV for CC) lots of extra skill points to play around with. Merc blessed aim merc with infinity That's what I've come up with so far. Let me know what y'all think!