Re: i hope the fix the bosses
if you are still playing singleplayer AFTER 10 years then you are plain stupid or poor
Ah. Well, I'm stupid and poor then. As is a
large chunk of these forums community.
If you don't mind, I will prefer to continue being stupid and poor.
...
As for one-hit kills,
Every monster will have a sort of difficulty rating, based also on the difficulty level we are playing (assuming D3 continues with D2 difficulty levels system). It's feasible to accept that monsters and bosses alike can one-hit kill a player that doesn't meet the requirements to fight said monster. After all this is part of the gameplay. If I run into an pack of Death Knigths cursed, unarmored and without proper level requirements, I can expect a swift dead.
What shouldn't happened is insta-kill tactics; A monster that relies on the concept of insta-kill to battle the player. This is a very poor replacement for proper monster AI and scripted battles. This is 2009 and an ARPG, not 1978 Space Invaders. Monsters we battle with should reply on a strong AI and scripts. Not poor-man's approaches that immediately remind me of D2 immunity mods. If a player goes unprepared below a certain threshold surely they can expect being insta-killed. What's the game where that doesn't happen?
Blizzard already announced many things which we can expect on battles. A true to its name AI, scripts, no more immunities, a damage system based on damage reduction... surely they wouldn't introduce insta-kill tactics to ruin all this effort.