i got question about eth razor's edge

UnR3aLiZ3D

Diabloii.Net Member
i got question about eth razor's edge

hi people
i got eth razor's edge 193%(after alot of search :p) now my question is what i need to do with him? i mean to put zod in it?
the weapon will be good in bvb ww duels?
thx for helpers
:>
 

BadlyDrawnBoi

Diabloii.Net Member
I would suggest that you save the Zod for an Eth DC instead.
Razor has nice mods and damage when eth but a short range so it isn't that effective in BvB WW duels
 

mstrnicegui

Diabloii.Net Member
eth razor's edge is too short a range and is only 200%ed (half of botd). These two factors basically remove it from any hope of usefulness in pvp.
 

UnR3aLiZ3D

Diabloii.Net Member
mstrnicegui said:
eth razor's edge is too short a range and is only 200%ed (half of botd). These two factors basically remove it from any hope of usefulness in pvp.
but the razor can be 225%(perfect) and it give 50%ds and 50%ow this pretty good no?
 

mstrnicegui

Diabloii.Net Member
considering you can max ow and ds without having to resort to a weapon that does half dmg, it's not that great, especially considering the range decrease.
 

Zangeif

Diabloii.Net Member
It's a fine weapon, but you aren't going to be able to compete with botd or eth DC barbs with it. If it's all you can afford then go ahead and zod it, you can always trade it later. The only problem is if you build your barb around it, and switch to a botd later, you will have spent too many stat points because you didn't account for the stat bonus on botd.
 

UnR3aLiZ3D

Diabloii.Net Member
Zangeif said:
It's a fine weapon, but you aren't going to be able to compete with botd or eth DC barbs with it. If it's all you can afford then go ahead and zod it, you can always trade it later. The only problem is if you build your barb around it, and switch to a botd later, you will have spent too many stat points because you didn't account for the stat bonus on botd.
i got eth botd ba and eth dc but i want to try now new axe and the razor looks cool :p
 

mcm

Banned
How exactly would you get 100% DS and 100% OW with BOTD? I can't see you getting more than 65% and 68%, and thats using Highlords which is going to severely cripple your chance to hit (in fact, its been shown over and over again that the angelics AR boost versus anything over 20k def is worth more than 35% DS from Highlords assuming the use of perfect raven frosts.)
How exactly would you get 100% OW with DC? I can't see you getting more than 68%. In fact, I can't see you getting 100% DS without using highlords either...
One nice thing about razor's edge is that you can use Steelrends and still have 100% OW, you really have to factor in other items that are made available by the OW and DS provided by Razors Edge. I think it's a really underrated weapon.
 

UnR3aLiZ3D

Diabloii.Net Member
mcm said:
How exactly would you get 100% DS and 100% OW with BOTD? I can't see you getting more than 65% and 68%, and thats using Highlords which is going to severely cripple your chance to hit (in fact, its been shown over and over again that the angelics AR boost versus anything over 20k def is worth more than 35% DS from Highlords assuming the use of perfect raven frosts.)
How exactly would you get 100% OW with DC? I can't see you getting more than 68%. In fact, I can't see you getting 100% DS without using highlords either...
One nice thing about razor's edge is that you can use Steelrends and still have 100% OW, you really have to factor in other items that are made available by the OW and DS provided by Razors Edge. I think it's a really underrated weapon.
how i can get 100% ow with out dracul gloves?
what items give me ow?
 

mcm

Banned
Razors Edge (50%), Duress (33%), OW Belt (7-10%), Gore Riders (10%) = 100%+ OW (depending on belt, which you only need 7% from.)
I'm a big paper-fan of this setup with Guillames (15% DS, 35% CB), though you would need to BER SS & Helm to get enough DR for a BVB setup. Perhaps another option is 80%ED 2 sock COA.
 

mstrnicegui

Diabloii.Net Member
I never said it had to be botd. I was thinking more along the lines of eth dcleaver. I can see how it might have seemed I was referring to botd, but that was not my intention.

Duress: 33% ow
Gores: 10% ow 15% ds
dracs: 25% ow
dcleaver: 66% ds (um'ed 25% ow)
highlord's: ~35% ds

total ds >= 100%
total ow = 68% (w/ um = 93%)

Just socket it with an um while its durability runs down, then socket it with a zod before it breaks.

Conversely, with a fury runeword weapon you can max ow and get ~83% ds with highlord's. This leaves your armor free for your choice.

Gores + dracs + fury + highlord's = 100% ow + ~83% ds

So, I concede that you can't max ow and ds with other viable setups, but you can get more than enough of each and still have a range 3 weapon.
 

mcm

Banned
I was actually referring to Zangeif with the mention of BOTD, but anyway.. I'm still not so sure that ETH DC is *THAT* much better than ETH RE. Let me throw some numbers out there, and for a start lets ignore open wounds and bring it back at the end so I can talk about damage in two senses, first being instant damage second being damage over time (and also I'd like to talk about the merits of each.)

1) Lets assume that this fictional barb has 22% Critical Strike from his mastery.
2) Lets assume we are dealing with perfect gear.
3) Lets throw out the "Socket with UM until low on durability" idea because it can be applied to both, and this isn't a terribly good long term tactic and not something you would build a character with in mind. Besides what about "socket with Lo" or "socket with Ohm" until low on durability? RE has more durability than DC too.. RE might even benefit from this more than DC?
4) Lets assume that this fictional barb has slvl 24 Mastery (143% ED) and slvl 26 WW (150%) and 200 strength with gear (200% ED) for a total of 493% ED.
5) Lets assume charms consist of (among other things) + 117 max damage.

Ethereal 280% DC w/ ZOD: 239 Average Weapon Damage
Ethereal 225% RE w/ ZOD: 206.375 Average Weapon Damage

DC @ 493% ED = 1417.3 Average Final Damage
RE @ 493% ED = 1223.8 Average Final Damage

DC @ 81% DS & 22% CS = 2624.56
RE @ 65% DS & 22% CS = 2113.5

This is what I like to call instant damage because its applied the instant the hit takes place, not over time like poison or OW. So if the remainder of the equipment used is the same, DC looks better for instant damage dealt.

Now lets look at OW, because there is a significant difference in chances for OW between DC and RE. If Duress and Gore riders and Dracul's are used, DC has 68% OW, RE has well over 100% (get back to this later on.)

But how much is OW really worth? One way to approach this is to consider a 50% PDR opponent. Two things are unique to OW; you can't resist or reduce the damage, and the PVP penalty is only 25% for melee attacks.

The OW formula is: 25*(45*Clvl-1319)/256 dmg per sec and it lasts for 8 seconds. (http://wirsz.phpwebhosting.com/General.htm)

Assuming clvl 90, this is a total of 2133.6 damage. In melee PVP this is 533.4 damage.

To compare this to physical damage, I then divide by 0.17 (the physical damage pvp penalty) and then multiply by 2 (the physical damage denominator for a 50% PDR opponent).

This makes 100% OW worth 6275.3 physical damage @ clvl 90 over 8 seconds.

Obviously, this is quite different from damage that is dealt in an instant, but how can this be taken advantage of? Think about a typical WW duel between two high def barbs with 75% block. You RARELY if ever hit more than once per WW pass, and often times 1 hit per 8 seconds seems common. In fact if you know you are most effective if hitting once per 8 seconds and limiting your opponent to the same opportunity, then why not play with that objective?

So going back to the DC vs RE argument, lets add OW to that @ 68% for DC and 100% for RE:

68% OW = 4267 equivilent physical damage on average.
100% OW = 6275.3 equivilent physical damage on average.

DC: 2624.56 + 4267 = 6891.56 equivilent physical damage for a single hit.
RE: 2113.5 + 6275.3 = 8388.8 equivilent physical damage for a single hit.

If you play to your strength of optimising damage over 8 seconds, RE is now clearly better. What would be really interesting is if someone particularly skilled in calculus could tell us at what duration after hitting DC == RE in the above terms of total physical damage dealt, because clearly these curves cross at some point.

Now also consider that because Dracul's grasp are not required to reach 100% OW when using RE, you might use Steelrends instead, giving the potential for 65% additional ED (558% ED total.)
RE now has an average final damage (instant dmg) of 2345.18, only 279 behind DC but with another 10% CB, and still maintaining the OW advantage.

Then, really, the only down side to RE is its range, but then how much of an issue IS that? It always sounds like a big deal on paper, but I'm not convinced it's that terribly important.

DC and RE are pretty much interchangable on a BVBer as far as build requirements go, so it might be interesting if someone HAS tried both against the same opponents and can comment. Hell, when my 225% Eth RE comes to NL from Ladder, maybe >I< will?
 

mstrnicegui

Diabloii.Net Member
in this thread, RTB mentions that according to Lurker Lounge testing, ww does its hitchecks over range 5 always. If ww finds a target in that range 5 > your weapon's range, you'll miss. If this is true, then range could very well make a good difference.

a well-practiced barb could easily use the range to his advantage just like people can use dod ww. It is unfathomable to me how anyone can do a 1/3 of a second ww, but I don't doubt it works. In the same vein, people could learn how to take advantage of range.

of course this is all just speculation. I'd be curious to find out the results as well.
 
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