JonathanNathan
Diabloii.Net Member
Re: I feel D3 is too much like WoW because...
By the way, your screenshot is taken from one of the least visually dark segments of D2, and still doesn't really compare in lightness of tone to the D3 images we've seen.
Something like that.Look at D3, green/yellow grass, plants, living trees. What do you want? You want those grass to be all dead and blood stained, those plants plants to be dead, those trees to be leafless and toppled over?
You're right. It's amazing, that skill you have of looking into my soul with such biting accuracy. But no, in reality, I don't agree with you. Act 1 takes place mostly outdoors, and yet retains a very foreboding visual tone and color palette, like Tristram on a bad day. Act 2 takes place in a desert, which is pretty tough to make foreboding, which is probably a big part of the reason that they tainted the sun for most of the Act, and sent you underground as much as possible. Act 3 is in a creepy jungle, intercut with time spent in ruined temples and disgusting sewers, and a fair amount of time in a devastated, demonic, Aztec-style city. Act 4 is literally in Hell. Act 5 is probably the least creepy of all of them, because it's in the mountains and then in a somewhat over-the-top, cartoonish fortress vaguely reminiscent of something I saw in the D1 expansion, Hellfire. But those first four Acts, when compared with the screens we've seen of D3, are much scarier.1 serious flaw that's in everyone's argument is that D3 should look scary, but D2 was never scary and those people know it damn well in their hearts.
By the way, your screenshot is taken from one of the least visually dark segments of D2, and still doesn't really compare in lightness of tone to the D3 images we've seen.
Of course I do. You should analyze the company line before you buy into it, dude. Of course they're going to say that. Tons of companies, from all different areas of the economy, say things like that. But they don't follow through, and if they do, it's a one-shot gimmick like the re-edit of Snakes on a Plane. No one's influencing the design of Diablo III, and if it looks like they do, it'll either be something Blizzard wanted to do anyway, or it'll be a one-shot gimmick that allows them to say, "Hey, we were listening!"Bashiok responded to the post by saying, "Thank you, that was a perfect feedback post. These are the types of posts I can literally bring directly to the designers." Do you think he was lying?
To me, they're WoW-centric because the same development team is doing the games, and--this is the most important part--they're openly admitting that a lot of their changes are WoW-centric. "Admit" isn't even the right word--it implies that they know it's not a good thing. "Triumphantly proclaiming" might be a better concept for what they're doing.Cartoony graphics and large inventories are older than WoW, and not remotely WoW-centric. If Blizzard could add new things to Warcraft III like heroes and items, then why can't they add new things to Diablo 3 like a different graphic style and larger inventories?
No. I've made it very clear that I have no problem with a game changing if it specifically makes the game better. Warcraft III is indisputably better than Warcraft II, by any reasonable evaluation. Unless you like a game to be completely impossibly hard, because some of those Beyond the Dark Portal levels, man, ****in' forget about it.My point wasn't just that they took it from Diablo 2, but that the elements made Warcraft 3 very different than Warcraft 2. Were you upset about those differences?
I was very skeptical about that change, but grew to accept it. It was actually a very minor component of the game. It seemed to primarily exist so that very specific, pre-set, quest-style items could be picked up. The rest of its uses were just bonuses. I still approached Warcraft III as an RTS. Furthermore, although it had many changes, Warcraft III maintained tonal and visual consistency with Warcraft II, something I'm not sure Diablo III will do, and currently believe it does not do.It's pretty hypocritical to complain about the lack of consistency in D3 when Warcraft III had a much bigger issue of consistency.
If you showed that game to a D2 fan, back when the 1.10 patch came out, and said, "Hey, what do you think this game is about?," I really doubt any of us would have said, "THAT IS UNMISTAKABLY DIABLO THREE."As long as the game looks like diablo (the game is unmistakably D3) and plays like diablo (which it seems to do) then they can't go wrong.
You guys are just so good at this psychic thing. It's like a whole forum full of Miss Cleo clones. I'm sure you want to be arguing against someone that easily pigeonholed and written off, but that's not who I am.Face it, you won't be happy unless they re-release D2 as D3 or go back in time and erase WOW.
And you, by contrast, are an old ranch hand? Enlighten me about your experience.What's funny about this, the above once again shows you have no idea how a game is developed.
Professionalism? When did I question professionalism? I don't know that I've even questioned their competence. I've questioned their decisionmaking. I've questioned their product. I've questioned their criteria. But I don't know that I've questioned their competence. On the contrary, I think I've repeatedly said things to the effect of, "Blizzard never makes a bad game." So, you know, reading FTW.And you feel you are entitled to question the professionalism and competence of those involved.
Yeah, I was doing that to make a point about the caliber of your attacks on me. I'm 22.I hope you are at least 58-60. Because otherwise it would be quiet impossible to be your son.
I figured you were somewhere around there.I'm 42, btw.
You've already completely abandoned civility. I haven't. So who's lost his temper?Your insistence to call me "son" is just your weak attempt at provoking me. But you really can't. You just don't know that yet.
Wow. One gigantic slice of armchair pop-psych. If you think you're gonna make me cry or something, you're failing.Your opinions, but especially how you have put them, and your insistence on them, all helped create a sort of shield. You see, I pity you and your attitudes. I actually feel I'm superior to you. You lack juice to be able to have a decent conversation with anyone on this matter. So, you do make people feel better about themselves and look at you with scorn.
And I'm sure your experience with Rock & Roll Racing was wonderful, but hardly relevant to the discussion of whether I'm a Blizzard-hater.Some of us here know the company and their work too from even before you did.
I think you need to work on reading my responses and seeing what they responded to. I say things about my history as a Blizzard gamer in response to those who say I just hate Blizzard and seek to discredit everything they do.And you don't see us trying to use that as some form of empowerment. Because it isn't.
It's "incredible" that I have complex views about a game and a company? It's "incredible" that my views can't be summed up in one simple sentence? It's "incredible" that despite many reservations about the product, my experience with Blizzard has been so strongly positive that I'm willing to give the game a shot on faith? What's "incredible" about that?Finally, because you will in fact buy this game the day it comes out, no matter what you think about it and all you have been saying about it, is really yet another revealing aspect of your personality. Incredible!
What it is, is saying that we can dispense with your dime-store philosophy. Who cares that it's "just a game"? It's the thing we're here to talk about. So your insistence on saying that "it's just a game, it's not important" is out of place, and patently ridiculous. Try going to an Oakland Raiders fansite and saying, "football's just a game!" Or to the DC Comics forums and saying "Comics are just fiction!" Yeah. A little silly.Your "nihilism" comparison is just yet another weak attempt and dismissing an argument through absurdity.