Hypotheticals...

TheMaverickPoet

Diabloii.Net Member
Hypotheticals...

I was just wondering about a couple things, and I don't know the game items well enough to answer these questions myself, so I figured I would pose them to the community.

1. What is the highest POSSIBLE number of points you can have in RS and SM?

2. Going along with the previous question, what is the highest possible number of skeletons you can have at one time? What is the highest possible number of minions in general, including a golem?

3. What is the highest possible number of auras you can have on at a single time?

Any other fun questions people may think of.....
 

alainpp66

Diabloii.Net Member
Raise Skel:
+6 From Wand
+6 from Head
+2 Armor
+3 from Helm
+3 Ammy
+2 Ring
+1 Belt
+10 Charms
+20 Skill
Total: Lvl 53 (Not counting Skill Shrine or BCommand) (19Skels)

Skel Mastery:
+6 From Wand
+6 from Head
+2 Armor
+3 from Helm
+3 Ammy
+2 Ring
+1 Belt
+2 Boots
+10 Charms
+20 Skill
Total: Lvl55 (No skill Shrine or BCom)

With that setup, you could have as many as 53 Revives and and a lvl47 Mage (17 Skels)

Along with a golem and a Merc, that makes 91.

Well, when you're talking aura's... do you mean with this setup or with all these +Skills, how many auras could you add...

You could have a Doom Weapon for HFreeze, but not very useful. Hand of Justice is the same... doesn't help your minions.

You could get Thorns from Bramble. Toss it on your merc. Aren't any auras from helms. You could acquire a Tomb Reaver for more minions... Place that on an A2 merc and have another aura.

Edit; DOH! that's what happens when you never even get near one... you block it out of your mind. So +1 to all, making it.

Lvl54 Skel (20)
Lvl56 Mast
Lvl48 Skel Mage (18)
Lvl54 Revives (54)

94 with merc/golem.
 

disci

Diabloii.Net Member
Sick :)

Skeleton dmg: 1120-1125
Attack: 1625
Defence: 1625
Life:986, 1220(NM), 1520(hell)
19 Skeletons total
Mana cost: 58

Add Amp/Decrep and might merc.
:p
 

moi

Diabloii.Net Member
evo_dragon said:
Magic wand, +3 summoning, +3 raise skeles.
no, that won't work at all; can't get + to lvl 1 skills as a staffmod anymore after a certain ilvl, which is before the req'd one to get +3 summoning....
 
Top