I disagree. My Sorceress (**) has maxed Hydra and maxed FM. I'm only doing 900 (or so max damage) and I do well in hell. Hydra shoots around corners, you can "launch" it into the next room to see if something is there (regardless of immunites, it'll let you know). My back up is Frozen Orb (maxed) and CM is at 20 (not quite maxed).WarHymn said:You will have a hard time killing alot of things with hydra, and in the meteor/fireball is way better
I had a orb/nova/hydra sorc for 1.09 most fun char I've ever played But i dumped her since she can't match my meteorb sorc in 1.10.Taniniver said:Personally, I would advise against hydra.
My current sorc is 1.09, orb/hydra. Her hydra is about level 33 I think, and it's damage sucks, less than 1000 per hit. You could of course get this higher in 1.10 with synergies, but even so, hydra lacks in one important respect - killing speed.
Sure it's safe, if you can hide and cast it at a distance, but if you want to fight the ancients for example, forget it. The damage is just too low. Even in act 1 hell, things take about 4-5 hits from my hydra to die. Compare that to something like meteor or fireball, both of which could kill them in 1-2 hits.
You can find a calc here that will let you work out your potential damage.