How would you like a pure summoner class in d3?

stillman

Diabloii.Net Member
How would you like a pure summoner class in d3?

I was thinking of how the barb is already a great enough fighter that we don't really need a knight/paladin-type of class in d3. That would just be overkill for fighters. In fact, the barb has many AoE attacks AND Blizzard is leaning away from party buffs.

So instead of a knight or cleric for the last unknown class (we know pretty well there is going to be an archer class), do you think there will be a pure summoner class? Pretty much all of his/her power comes from his/her army of minions, much like the summon necro, and like the necro, he could 'summon' better weapons and armor or w/e to make other builds instead of pet-based.

But yeah, for the most part he's known as the pet master class. We kind of need one in d3. Is the WD enough with his mongrels? I think not. Mongrels aren't really epic pets are they? Compare mongrels to the skeleton/mage/undead monster army of d2 and you can see we are in dire need of a REAL pet master in d3.

So I was thinking it would be awesome to play a pure summoner army commander pet master chr in d3. He/she could have elementals, sprites, golems of every kind, and so on. D2 introduced the druid with his summon tree EVEN THOUGH we already had summoning skills in the necro, so I figgure d3 can do the same by having two classes with pets (WD and pure summoner).

What do you think? Don't we all love how d2 had the necro summoner and we NEED something of at least equal caliber in d3?
 

Ishtor

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

thing is summoning in the pa st was kinda of week. The druid summoned a psirit, but that was for the life bonus and then they summoned the bear becasue of high hp and gave another target for stuff to hit do it would miss you. Necro was better at sommoning, but that was only because he could have 20 summons at the same time, which was bad for laggging everyone.

if they are getting rid of light radiace because there is going to to much already, why would they add in a huge summoning class. so it would have to be a small amount of summon, unless they can make the summon uber strong and have some kool effect, it wont be worth it. Summoning needs support and a pure summoning class would not be that great.
 

Grug

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

Boo. No pure summoning. Why can't the heroes just fight on their own? Even the witch doctor makes it clear that the mongrels are to be used like tissues.
 

akboy

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

Hasn't Blizzard already said they don't like how the Necro can make an army and sit back and let them fight for him? They don't want a class that forces you to watch your pets fight. They want you to do damage directly.
 

stillman

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

^Because the skelly necro was fun! I found I had to do a lot of clicking in the old patches because they kept dying, and curses were to be used, and you had to run around a bit to avoid getting hurt. So it wasn't all sitting back.

Ishtor, I agree there. They would be foolish to create lag problems, so if the limit is even 4-5 summons, I'd still be happy with that, as long as they pack a punch and kill fast.

Then there's summoned walls and other obsticles that would help as your 'meat' shield
 

NASE

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

Pretty much all of his/her power comes from his/her army of minions, much like the summon necro, and like the necro, he could 'summon' better weapons and armor or w/e to make other builds instead of pet-based.
I disagree. Summons/pets are important. Yet they don't come close to his full power without curses to enhance their damage (amp, lower resist, decriptify) and bone and poison skills to supplement in their damage (mainly corpse explosion)

But yeah, for the most part he's known as the pet master class. We kind of need one in d3. Is the WD enough with his mongrels? I think not. Mongrels aren't really epic pets are they?
Mongrels are just their first summons. Who knows what will come.



P.S. And no, not an all summon class. It's all about moderation.
One tree yes, perhaps even a second if you really think you can create enough interesting pets/summons. yet that third tree has to be different and pure pds and between those pet/summon skill, it might be interesting to add some buffs and/or pet/summon modification skills (like blowing up your pets to do damage).
In the end, you have a class that focusses strong on summons yet that has a little extra edge with the modification skills and what ever 3rd tree there will be.



 

Romak

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

I don't see that happens. Like NASE said, the Mongrels were only a sneak peak into the Witch Doctor's summoning skills... and I quote "The Witch Doctor commands pets to do his biddings. The first of these pets is the Mongrel...". So yeah... there is more to come. I don't see a summoner class happening. Maybe another class with a few summoning spells is a possibility. After all, the necro was not the only summoner in Diablo 2... but not a class that is all about summoning. I can bet 100$ :p
 

Telzen

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

Except we've seen half the WD's active skills and there is only one summon. I wouldn't expect more than maybe 3 total.
 

MaLiC

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

Except we've seen half the WD's active skills and there is only one summon. I wouldn't expect more than maybe 3 total.
The witch doctor can summon mongrels, locust swarms and zombie armies.

Personally, I do like the idea of a summoner class, however, I believe with only 2 classes left to be announced in the game, I say lets wait for an expansion to have a pure summoning class.



 

jacobgold

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

I believe summoner fits better into diablo as a potential build of a class, but not as a class itself.
 

nasarius

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

It's been repeatedly emphasized that the Witch Doctor should not be seen as a Necromancer-like summoner. Much of it (eg, bat inferno) is more aesthetics than anything, and it certainly can't be made into a hands-off damage dealer like the Skelemancer.

I would very much like to see a summoner for those of us who don't particularly want to click-click-click our way through the game. CTS ain't fun. Necromancer's been done, though, and is too superficially similar to the Witch Doctor in the overall death and zombie theme. Something more demon-themed would be fun. The most obvious example being the Warlock in WoW, but there's tons of material, fictional and historical, to draw from when it comes to summoning demons, most of it much darker than the cutesy Warlock.
 

PahaLukki

Diabloii.Net Member
Re: How would you like a pure summoner class in d3?

I was thinking of how the barb is already a great enough fighter that we don't really need a knight/paladin-type of class in d3. That would just be overkill for fighters. In fact, the barb has many AoE attacks AND Blizzard is leaning away from party buffs.
Don't you see you contradict yourself... Barb is a fighter, yet it has a range of AoE skills! This makes it not a fighter! Jumping around, throwing magic hammers of destruction and stomping the ground. This equals gameplay of an earth elementalist in GW more than any normal fighter. I for one vote for a shield knight, because we need the sort of gameplay that deals monsters 1 to 1 with a sword and no gimmicky skills and jumping around.

Besides, I always found summoners boring and then they get nerfed so the summons are pathetic at high levels..


 
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