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How to solve life woes?

Discussion in 'Sorceress' started by Flammicidia, Mar 29, 2004.

  1. Flammicidia

    Flammicidia IncGamers Member

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    How to solve life woes?

    I have a level 52 softcore ladder sorc. I have:

    • 20 charged bolt
    • almost 20 lightning (synergy)
    • 20 lightning mastery

    I'm leaving room to switch to chain lightning if cb turns out to be too weak.

    But I die too much! How should I get more health?

    • +life charms (I'm not rich; where can I get these?)
    • energy shield
    • vitality (I have many unused stat points; where should these go?)
    • +life equipment
    • running away all the time
    • some other way?

    I would really appreciate any recommendations (especially with some data to back it up).

    -Flammicidia (playing SqueakyMagic)
     
  2. Superhal

    Superhal IncGamers Member

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    the holy trinity: block, pdr, resists. i made a meph rushing blizz sorc, but i cut his teeth on baalruns, so now he can tank meph. :)

    i love chain lightning. i made 3 cl sorcs so far. one of them is my dedicated countess rusher.

    but, i think lightning does more damage faster.
     
  3. Flammicidia

    Flammicidia IncGamers Member

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    Thanks for your help. I already have decent resists.

    Do I need to put points int dex to get good blocking?

    Should I put points into vitality and/or get energy shield?

    -Flammicidia
     
  4. Superhal

    Superhal IncGamers Member

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    yes, dex for higher blocking, but how much dex depends on the shield. @200 is good for most shields. if the shield you are using doesn't have 75% block with 200 dex, i would change shields.

    ES is still debatable. some people swear by it, but i've seen too many sorcs die to gloams because of it. telekenesis helps. the problem is that it ignores resists, so one good shot and all your mana is gone and you will probably die on the next hit, or even the same hit.

    vitality is good, but not great. 1 pt in vitality only gives 2 life. i think it's better to add life through charms, as 1 20 life sc is equivalent to 10 vit. how much vit/life do you have now? i think 700-800 is a good number, if you have pdr/blocking/resists.

    "good" resists means max resists. 75% or more.
     
  5. red_devil

    red_devil IncGamers Member

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    im a newb.. so others comments might be more wise.. but

    my charms add up to about 70 life.. 1 GC (life + mana combo)+ 2 SC(life + resist combo)..

    look for items that give + %life instead of +life.. something that bossts your life lik +20% will be very handy..

    keep your resistances near max..

    and after strength to equip items + base dex+ abt 75 energy use the rest of the stat points for vitality..

    my shiled is only for resistances.. i am looking for mosers.. but for mow im using 3 pdiamonded shields which gives +57 to all res..

    :buddies:
     
  6. Flammicidia

    Flammicidia IncGamers Member

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    I still have base (10) vitality, and about 350 life.

    How much is a +life small charm worth? Maybe I can trade for some...

    -Flammicidia
     
  7. [FLS]prozerran

    [FLS]prozerran IncGamers Member

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    And you are wondering why you die a lot?

    This is not 1.09 anymore. You need as much life as possible.
     
  8. Superhal

    Superhal IncGamers Member

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    i think you need to tell us your entire build (stats, skills, eq) because there are more problems than just life.
     
  9. Flammicidia

    Flammicidia IncGamers Member

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    I have:
    • level 22 charged bolt, lightning, and lightning mastery
    • total fast cast of about 110%, giving me 8 frames/cast
    • about 60 strength
    • base dex (+bonuses needed to use spectral shard)
    • about 150 energy
    • 10 vitality
    • about 350 life
    • skins of the vipermagi
    • spectral shard and a dex helm to use it
    • a bad resist shield (soon to replace with ancient's pledge for more resists)
    • sander's boots
    • magefist
    • nightsmoke
    • +10 faster cast ring
    • dwarf star
    • +lightning skills ammy

    Does that help?

    -Flammicidia
     
  10. melianor

    melianor D3 Wizard Moderator

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    Flammicidia your life is way too low!!! 10 point Vitality wont let you survive long. 350 life at lvl52? not enough :)

    What difficulty are you playing on currently? Nightmare? If you have that low life you need alot higher resists, then you might be able to pull this off.
    Your FCR is just right. Your mana i think too since you will need some for spamming those Lightning spells (though CB is rather cheap)
    When using CB you'd better have good blocking 75% optimal! all else below means loosing more life.
    If you dont want to go the blocking way you can put all into vitality and get some more charms or items with life. Raise your resists as high as possible.
    PDR only helps against physical attack, so resists come first, since you should not really be hit by physical attacks. Blocking/resists or vitality/resists are a good combination.
     
  11. Flammicidia

    Flammicidia IncGamers Member

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    Thanks again. Right now I'm leaning towards spending points in vitality rather than dex. I'm not sure whether the raw numbers favor one or the other, but with more life, you are less vulnerable to one-hit kills (blocking can't block everything) and stunlock.

    Still, how can I decide between these two?

    -Flammicidia
     
  12. Superhal

    Superhal IncGamers Member

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    if you are getting max block with a rhyme shield, probably your dex is over 250 (you didn't report it.) in this case, i would recommend a rebuild.

    100 str
    200 dex
    rest vit (200-300)
    base nrg

    any additional str/dex can come from items.

    Here is a standard list of items:
    harle
    smoke/tals/shaftstop/vipermagi
    tgods/string of ears/arachnid
    sojs/rares
    maras/rares
    stormshield/rhyme luna or that other light shield
    tal's orb/hoto/wiz spike/occy
    war travs/those boots with %mana/waterwalks

    regarding skills:
    except for frozen orb, all other skills need 1 synergy and 1 mastery to be effective as a main killer. blizzard and meteor require hefty defense, while other spells you can either fire from a distance or don't have to tank.

    20 main mastery
    20 main skill
    20 main skill synergy
    20 secondary skill (or 2nd main skill synergy)
    1-20 secondary mastery (or 3rd main skill synergy)
    1-10 in support spells (tport, eshield, cold armor, etc.)

    Stats in hell:
    40-50% phys dam reduce
    75% resist to all
    800-1000 hps
    700-900 mana
    75% blocking
    2k-15k damage from main spell (as listed on character screen, not including orb or hydra)
    level: 70+ (level to here in nm baalruns.)
    20%+ lightning absorb
    65% or 105% faster cast rate.
     
  13. Soepgroente

    Soepgroente IncGamers Member

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    For the reasons you just stated i'd go noblock and all-out vitality. Don't invest more into energy. 100 strength on a sorceress? Ridiculous. 98 with items at the very, very most for skullders may you ever wish to wear one.

    What you need is levels, more life, a might mercenary if you don't already have one. (act 2 nightmare offensive). Finish the build with chain lightning & finally nova. Let your might mercenary + telekinesis (stun) kill off the lightning immunes. It's just a pity not to go full lightning in my opinion. Charged bolt is rather weak against groups in hell, chain lightning is safer and more effective. Charged bolt shines for single targets that aren't particularly dangerous, lightning is good for the ones that kill you if you get close.

    I wrote a lightning guide, hit search (lightning guide pvm/pvp is the title of the thread i think) and you should be able to find it if you're interested in finishing your build like this. I do think you have way too much energy already and it's hurting your life. But it's still managable with 150.

    Mana problems? +mana per kill is the key. Really. Potions against act bosses.
     
  14. Flammicidia

    Flammicidia IncGamers Member

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    Soepgroente - thanks for your help. This is exactly what I needed. After my last post, I realized that charged bolt was too weak and started the rest of the tree just as you described. I also noticed the usefulness of charged bolt for individual monsters. I'll continue adding to vitality now.

    It's fun to not have unused points :).

    -Flammicidia
     

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