How skill trees could be done
4 tiers of skills
Must use 5 skill points to advance to next tier
New rule: Max 15 skill points / tier
What this would change is it would force you to choose. You couldn't take for example all tier 2 skills. You could take only lets say half. Those hard choises
Another thing it would do is force more wider skill point distribution. Currently you would probably max few skills leaving your character very monotonous and simple.
I don't exactly know how many skill points you get, whats the level cap etc... but i'd like to see for example lvl 99 character with 99 skill points. 15+15+15+15=60 to arcane and 5+5+14+15=39 storm dualspec. I think 24+25+25+25=99 to one tree would be kinda boring.
What do you think?
I had an another idea for how to gain skills and didn't want to make a new thread. This one would affect respecing and how you gained spells. Characters would get memory point each time they levelup and initial 25. Each skill would use 15-25 memory points so at level 100 you could have 5-8 active skills depending on how powerful they are. You could quite freely change your skills by doing a repeatable quest for a trainer. For example Master Wizard Angelina Windcaller could teach you tornado skill. You'd go to her and she'd give you temporary weaker tornado scroll for a day, using this spell you'd have to complete quite long quest during 48 hours and at the end you'd get the final spell to use. At the end of the quest you'd have to free up memory for the new spell by unlearning 1 or 2 spells. You'd also have the option to respec the skillpoints that would benefit old spells that you unlearned. You could only do one learning quest every 48 hours so total respec would take a week or 2.
I think this would be quite rational(i hate to use word realistic in a fantasy game) way of handling how you learn and forget skills. It would also make sure players would have 5-8 active skills blizzard wanted players to regularly use.
4 tiers of skills
Must use 5 skill points to advance to next tier
New rule: Max 15 skill points / tier
What this would change is it would force you to choose. You couldn't take for example all tier 2 skills. You could take only lets say half. Those hard choises
Another thing it would do is force more wider skill point distribution. Currently you would probably max few skills leaving your character very monotonous and simple.
I don't exactly know how many skill points you get, whats the level cap etc... but i'd like to see for example lvl 99 character with 99 skill points. 15+15+15+15=60 to arcane and 5+5+14+15=39 storm dualspec. I think 24+25+25+25=99 to one tree would be kinda boring.
What do you think?
I had an another idea for how to gain skills and didn't want to make a new thread. This one would affect respecing and how you gained spells. Characters would get memory point each time they levelup and initial 25. Each skill would use 15-25 memory points so at level 100 you could have 5-8 active skills depending on how powerful they are. You could quite freely change your skills by doing a repeatable quest for a trainer. For example Master Wizard Angelina Windcaller could teach you tornado skill. You'd go to her and she'd give you temporary weaker tornado scroll for a day, using this spell you'd have to complete quite long quest during 48 hours and at the end you'd get the final spell to use. At the end of the quest you'd have to free up memory for the new spell by unlearning 1 or 2 spells. You'd also have the option to respec the skillpoints that would benefit old spells that you unlearned. You could only do one learning quest every 48 hours so total respec would take a week or 2.
I think this would be quite rational(i hate to use word realistic in a fantasy game) way of handling how you learn and forget skills. It would also make sure players would have 5-8 active skills blizzard wanted players to regularly use.
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