How much strength for my skellemancer?
I am currently rebuilding my HC MF skellemancer, and was wondering how much str you folks like to go for, and why. I am going with no dex, str for gear, and rest in vit. My last one died at lvl 73 by running to far ahead of my skeles, I think I had like 75 str. I just want to avoid wasting points. Gear is general MF stuff, I don't have alot in mind specifically, I'll probably go with a p topaz'd armour and tarnhelm if I can find another one. My last guy had tarn, p diamond ward, and a rare armour with topaz's. Nothing special, but he would have lived longer if I hadn't been so hasty.
I am currently rebuilding my HC MF skellemancer, and was wondering how much str you folks like to go for, and why. I am going with no dex, str for gear, and rest in vit. My last one died at lvl 73 by running to far ahead of my skeles, I think I had like 75 str. I just want to avoid wasting points. Gear is general MF stuff, I don't have alot in mind specifically, I'll probably go with a p topaz'd armour and tarnhelm if I can find another one. My last guy had tarn, p diamond ward, and a rare armour with topaz's. Nothing special, but he would have lived longer if I hadn't been so hasty.