Re: How much does range matter?
My understanding is that all physical attacks get one hit check per target per "swing". The question is, how many hit checks per press of the "attack?" For example, jab makes three attacks at the same monster, each with an individual hit check, per cycle, Strafe makes up to 10 arrow shots at targets with in range (multiple hits per cycle possible, depending on next delay), Fend attacks each monster within range once each cycle, up to 12 total. It was with reference to Fend that I made my earlier comments. As for WW and Fury, I don't know...
Oh, and 'Daniel, pierce only works with missile attacks, though what it does with a bow/cbow wielding Fury Druid, I don't know. I suspect not...
TehSpud
----------------------------------------------------------------------------
all that stuff i understood already and was NOT what i was asking about (sorry for the confusion, it's *MY* fault for the misunderstanding).
the thing i wasn't sure about is if....i'll try to explain what i meant, better (hopefully):
let's talk about a real fight with a long spear. and let's say u have the strength-force to have it come out the other side of the person's body. so, in using these two statements, in a real fight that single spear thrust (an attack per cycle in d2 terms like with ww, fend, jab, or impale) could if your enemies were all lined up, be run through all of them. i wasn't sure if this also occured in d2 or not for whatever skill using a long range (5) weapon, be it ww, fend, impale, or jab. of course all these skills vary in number of attacks within their cycles. that's not what i was unsure about. hopefully, this makes more sense in what i was asking about, than making it now more confusing.
or, lets take a look at ww in a real fight.
let's say i have a claymore sword (~4-5 feet long) and i can swing that around in a circle.
as i come around with my 4-5 foot long claymore sword, if there were 5 people pressed together within 4-5 feet, i would slice all five in half. i was unsure if this also was the case in d2 or not.
onder, answered that, only 1 of those 5 people would be sliced in half if this real life example with ww was within d2 game. the d2 mechanics doesn't go into this level of detail-complexity.
hopefully, one of these two examples explain what i was asking about.
and as i said ty to onder, that unsureness i had, has been answered
*i was NOT asking about cycles, individual attacks within a cycle, or to hit checks of various attacks-skills.
maybe this is a good way of explaining what i meant:
i already knew that:
in 1 "cycle" (1 press of the mouse button to attack) of jab, it attempts to hit that single monster or character (target) 3 times.
what i did NOT know:
with a range 5 spear you decide to use for jab, would jab be able to hit 5 size 1 monsters (targets) lined up against each other (skewering all 5 monsters or targets with 1 thrust for each of the 3 attacks for a total of 15 hits on 5 monsters compared to 3 hits on 1 monster, even though the skill only is suppose to attempt to hit a single monster or target 3 times) for EACH of its 3 attacks or not?