How does resist work?

MedctnStn

Diabloii.Net Member
resists can go over 75. i think the max you can get is 90, with items that have +to max resists on them.

I don't think that 75% resists = 75% damage reduction. not really sure how resists work. Damage reduction applies to items that have -% magic or physical damge reduction properties on them as well.
 

themachine

Diabloii.Net Member
hydrahydra said:
Can resist go over 75?
does 75resist=75% dmg reduction?
Yes resists can go over 75%. 95% is max I believe.

Also, yes, 75% resist = 75% dmg reduction but only to particular element (fire, cold, whatever.)

example:
You get hit by a Fireball for 400 dmg but you have 25% fire resist. You only take 300 dmg, but the 25% fire resist wont help protect you vs physical, cold, or other attacks, only vs fire. Corpse Explosion is 1/2 physical and 1/2 fire. So if you had 50% fire resist and got hit with a 1000 pt corpse explode you would take 750dmg.
 

hydrahydra

Diabloii.Net Member
so when people say they have 300 lightning resist, the mean they have good resist in hell? they would still have 75-90% resist in normal?
 

Stax

Diabloii.Net Member
in normal resists start from 0, nightmare -40 and hell -100

so if u wanna have "max" resists on hell u gotta have 175, more if u have equipment or skills whic add more max resists

meaning they have 300 lightning resist is they have "stacked" resists, so when someone cast lower resist, or they get affected by conviction they will still have high or even maxed resistance to lightning
 

krischan

Europe Trade Moderator
hydrahydra said:
so when people say they have 300 lightning resist, the mean they have good resist in hell? they would still have 75-90% resist in normal?
There are skills which reduce enemy resists, e.g. cold mastery, the conviction aura or the lower resist curse. A couple of items lower resists as well, like Infinity, Tal Rasha's set and facets, so it makes sense to have excess resists beyond the maximum. They are used to partly or fully counter these -res penalties, in particular the massive resist penalty from high level cold mastery in PvP.

Edit: Oops, Stax already wrote half of what I wrote...
 
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