How do you feel about monster immunities? Greetings, how do you feel about monsters being completely immune to one type of damage? Before the revamped Hell difficulty with Immunities in D2 I loved being a complete Cold Sorceress or Lightning Javazon. After 1.10 I really lost interest in the game because beating Hell, even on Single Player, was an exercise in frustration. Sure, there were synergies and with them more powerful skills but at the expense of those doing nothing against about 20% of normal and 40%+ of Unique monsters. I recently started D2 again to get me in the mood for D3. Started up a Sorc, maxed Hydra, Frozen Orb and Thunderstorm along with having a Act2 Merc to have a fourth damage type. Guess what? Along come Frost/Fire Immune Uniques with Lightning Enchantment or Stone Skin. Can't do a thing about them. Even my Defiance Merc dies in 3-4 seconds. He didn't have bad equipement, no High Level Runewords, just some basic stuff. Another example, the Cold Immune Flesh Hunters in the Ruined Temple under Kurast, who guard the Black Book. Went down into the temple, approached the main room with caution and then they came. Cold/Fire Immune boss, Extra Fast, Extra Strong. They chased me to the entrance and shred me and my merc into pieces with no chance of getting my corpse again. Frustrated me so much that I deleted the Sorc and uninstalled the game, as I really wasn't looking forward to Hell Ancients with one being Frost/Fire Immunie, the other Fire/Lightning and the third Frost/Physical with Lightning, ugh. I hope D3 doesn't have those kinds of "fun killers" in it. I suppose Blizzard introduced the Immunities in D2 to cooperate group play on Hell Mode and to reduce the effect of synergies, but in turn made it next to impossible to complete the game for players who start up from scratch in single player or don't have access to ridiculous runewords. I'd like to play a Wizard totally focussed on Arcane Spells in D3 and want him to be viable through every difficuly of the game, the same should be the case for every playstyle of other classes. Sure, there can be monsters resistant to Arcane Magic, that's no problem, but just not outright immune to it.