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Holyfire Act 3 Merc good?

Discussion in 'PvP' started by hkisbatman, May 22, 2005.

  1. hkisbatman

    hkisbatman IncGamers Member

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    Holyfire Act 3 Merc good?

    OK I was wondering if I should give Act3 merc a try for once in helping PK. If I equip him with dragon shield and armor and then hand of justice weapon along with a helm socketed with 3 fire facets, do you think that will do alot of damage? HOw much damagw would that do about? Will it be helpful in pvp or pretty useless? I duel public so manners dont matter
     
  2. lCE

    lCE IncGamers Member

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    If u think 15-20 damage is enough to kill something go ahead, but i doubt it will do over 1 dmg in pvp to anyone :lol:
     
  3. Inuyasha

    Inuyasha IncGamers Member

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    Mercs are pretty useless damage-wise in PvP. You're much better off using something with a nice EFFECT, like Holy Freeze.
     
  4. luis19

    luis19 IncGamers Member

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    act 2 might merc with eth doom isnt laughable dmg.
     
  5. nightaswz

    nightaswz IncGamers Member

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    i heard a pnb nec with a fire arrow zon works pretty well .. any opinions?
     
  6. SlainByPain

    SlainByPain IncGamers Member

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    Meh, last I checked mercs were major BM in PVP :confused: .
     
  7. luis19

    luis19 IncGamers Member

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    unless its a private gm duel, anything goes, which makes duels fun, especially if ur the one who wins.
     
  8. SlainByPain

    SlainByPain IncGamers Member

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    See, this is what's ruining PvP for me. "Anything goes in pubs." Sadly, there aren't enough gm games for me to avoid public games. Being a zon, I cant really use a merc because I can't tele. It's tiring to get AA'd by HF merc'd hammerdins. Maybe if people had a better attitude towards pub games, dueling would be funner for all of us.
     
  9. luis19

    luis19 IncGamers Member

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    thats why u make more than 1 build.
    you make 1 gg char like a ww barb, nec, hammerdin, wwsin,
    then you make other chars that have weaknesses like sorcs and windys.

    bm is fun like hell, especially on a ww barb with full screen leap and 2xdoom zerkers on switch. only things i dont do (besids hax) is lifepot/juv or use a merc (cuase i dont have one). nking, shrining, jumping, leaping people's bodies while HF kills them, townhugging + zerking when ppl get near, the list is endless. not only are these things entertaining, but they piss off a lot of people. meaning you get to hear alot of funny insults. then replying to those insults with the simple "cry" or "gg" or sarcastically with "accident" or "good duel"; only enchances the moment as they respond with more anger.:lol:
     
  10. SlainByPain

    SlainByPain IncGamers Member

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    Meh, PvP is dead. Maybe if they just got rid of AA :D . I've played zons forever, I don't plan on making a different main char. I thought you were one of the people that weren't as BM as the rest of the people on D2jsp. Guess not.
     
  11. no2fakeshakes

    no2fakeshakes IncGamers Member

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    teleporting javazon
     
  12. luis19

    luis19 IncGamers Member

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    i am gm, when its a private game or i happen to 1on1 someone in a pub game thats worthwile.
    otherwise i bm, even ppl i know, they know im just joking around.
    zerklocking ppl as they leave town is priceless.
     
  13. soc

    soc Banned

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    Has anyone tried 2x dragon/hoj/dream act 3 merc with a double dream conviction pally??? (I guess you could put enigma on the pally to control the merc) I know merc's get a massive pvp penalty (1/8 i believe?) but it seems with 3 stacked holy fire's and a little holy shock, along with conviction, along with the double dream on the pally, plus whatever attack the pally decides to use, could be deadly.
     
  14. SlainByPain

    SlainByPain IncGamers Member

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    What are you trying to say.
     
  15. sheepe2004

    sheepe2004 IncGamers Member

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    Without synergys for holy fire its does around 100 aura damage at level 45, that isnt killing anyone :uhhuh:
     
  16. Generator Of Chaos

    Generator Of Chaos IncGamers Member

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    Normal ActI Carvers.. XP

    But, wouldn't all the "holy"'s on the merc come together in his phisical attack dealing massive dmg?
     
  17. Throttle

    Throttle IncGamers Member

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    The problem with mercenaries is that they will usually die from one hit/fireball/bone spirit/you get the idea, and unless you tele on top of someone standing still, they probably won't land a hit.
     
  18. Darknicrofia

    Darknicrofia IncGamers Member

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    thats where you're very wrong my friend, you can equip an act1 rouge with uber gear and she'll come in VERY handy in duels, some times in pubbie games even land some kills without you doing anything. its rather kind of sad :D
     
  19. sheepe2004

    sheepe2004 IncGamers Member

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    Only if you call 500 damage massive :lol:


    Act2 mercs can be usefull in pvp for killing fast teleporters (if you can tele) but they die far too fast.
     

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