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Hit slows target

Discussion in 'Necromancer' started by Harleyquin, May 18, 2005.

  1. Harleyquin

    Harleyquin IncGamers Member

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    Hit slows target

    How long does this last if you use a weapon like Blackbog's Sharp on a boss? Does this slow the boss down along with the clay golem and decrepify?
     
  2. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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    There was thread on this a while back. You could try digging around for it. I haven't had any luck with the search feature.
     
  3. Harleyquin

    Harleyquin IncGamers Member

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    I found the threads for how much slow a player can put on, but none of the other threads seem to show how long the slow effect lasts...
     
  4. JanusJones

    JanusJones IncGamers Member

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    Could you sticky them? I knew this was around, and I've been hunting for it. :thumbsup:
     
  5. Harleyquin

    Harleyquin IncGamers Member

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    I'm not a moderator, and I don't know how to add links to posts...
     
  6. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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    You can just paste the URL in the reply window. It will create an automatic hyperlink.
     
  7. Harleyquin

    Harleyquin IncGamers Member

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  8. Pherdnut

    Pherdnut IncGamers Member

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    Is the weapon slow stat the same as Gumby's slow stat?
     
  9. Harleyquin

    Harleyquin IncGamers Member

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    I think it is, you can combine these for a maximum of 50% in PVP and 80-95%ish on PVM
     
  10. Mad Mantis

    Mad Mantis D2/3 Necromancer & Witch Doctor Moderator

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  11. batuchka

    batuchka IncGamers Member

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    Hmm thanks for providing a link to that thead - it was very interesting but i wonder if it is possible to reach 100% slow :p Lets say u have 2 necros , both of them employing a IG made out of the uniq Ancient Axe, Minatour which gives 50% slow - would they stack on a target and give 100% slow? Or maybe one of them using high level clay? Could it be tested with a zealot for example and check his swing rates vs a clay golem @ different skill level of clay? Perhaps the zealot uses a poison weapon so gumby would turn green when hit hehe Hmm maybe the zealot's AR is a constant and how much life taken out by him on gumby over a specified period of time @ different slvls of clay to confirm %slow and stacking perhaps?
     
  12. Pherdnut

    Pherdnut IncGamers Member

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    Well, I suspect 100% slow would be "frozen" and I suspect that's simply not possible on bosses. On the other hand, if you hit them with decrep, gumby, freeze, and holy freeze, I imagine it would be the next best thing. The one thing I'm not sure of is why some freeze attacks slow so much more than others (like just about any freeze attack that lands a hit in Hell).
     

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