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Hit-and-away type of build, any suggestion?

Hello, I recently come back to D2 after D3 announcement. I've been playing D2 since release, and I repeat the cycle of playing for 6 months or so, being gone for some months, then comeing back.

I usually play Lightning trapsin, talon assassin, Javazon, and play sorcs purely for hell mephi 1st kill glitch. I didn't like sorcs because of its fragility and too many immunes. But recently I made a meteorb with 20 telepo for hell mephi as a 1st character in this ladder season, and I like it very much. I mean, "20 telepo" part.

Of course these skill points into teleport ruins her fire power, but fast-cast, low-mana blind teleporting is simply great. So I decided to make a new sorc as the main character on this ladder. I remember 1.08 days, Nova sorc was my favorite at that time. Teleport in, cast nova fast, teleport out. That was my kind of style.

What build do you think best suit for my taste? I want quick blind teleport (without dedicating points into teleport, that means I'd better pick lit tree to boost up tele skill with +lightning skills I guess.). I usually like blizzard, but not for this case as it doesn't seem to be a quick, hit and away build. (You cast bliz between enemy and yourself while walking, don't you?) What is your suggestion of "hit-and-teleaway" style build?

I have some gear (like occy, magi etc) and middle runes (ist, gul etc), but cannot afford high end items like griffons or infinity.

My primary aim is Hell baal run in up to 2 players game. I also want to walk hell, rush my hubby's toons. I don't play PvP at all.

Any advice and suggestion will be appreciated.
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