Highest Pally Def?

DarkTyrian

Diabloii.Net Member
Highest Pally Def?

I was wondering what was the highest def a Pally can obtain? I know with exile and stone it's pretty easy to hit the 50k def mark. However, I've heard of people going higher into the 70+k mark. How is this possible?
 

safetypro

Diabloii.Net Member
I was wondering what was the highest def a Pally can obtain? I know with exile and stone it's pretty easy to hit the 50k def mark. However, I've heard of people going higher into the 70+k mark. How is this possible?
Don't know for sure but can speculate. Max Holy Shield + Max Defiance + highest enhanced defences on gear. The Defiance aura on exile will of course add to that.



 

DarkTyrian

Diabloii.Net Member
Don't know for sure but can speculate. Max Holy Shield + Max Defiance + highest enhanced defences on gear. The Defiance aura on exile will of course add to that.
Even that with a full inv of combat charms only gets me 56k def. There is something I'm missing



 

GrizzlyGraham

Diabloii.Net Member
ebug stone
1.6k def exile
beast for wear bear
eth helm
eth trek
invatory full of defence charms
defence shrine
and max block
and if you have a barb frien shout =)
 

jakotaco

Diabloii.Net Member
I realise it's not realistic getting all this gear all perfect but it's theorycrafting right? Entrys marked * has been rounded or omitted rounding in calculations and may be a bit of in some cases as I'm not 100% sure of the rounding mechanics and was lazy... If you know something better please enlighten me :smiley:

Ebug Stone Sacred: 5265 def
Ebug Exile Vortex: 1822 def* (lvl 16 defiance ofc)
Eth Upped Stealskull: 760 def*
Etreks 267 def (EMarrows =306 def)
Upped TGods 213 def (eth = 319 def*)
Metalgrid = 350 def
Steelrends = 281 def (eth upped Hellmouth 319 def*)


Total from equipment = 8958 (9141 with all the odd ethereal)

now for the charms: Grand Charms can have either +100 def prefix or +1 palacombat prefix =15% edef form HS. With out huge base def the skillers will be more effective.

9x PC skillers with +6 dex (=1.5 def ^^)
1x Torch
1x Annihilus.
10x Stalwart Scs of Dexterity = 300 def +20 dex.

Your total equipment def will be 9258 (9441) + dex/4
Skill edef will be lvl 32 HS, lvl 16(24) Defiance.

lvl 32 HS fully synergized = 790%
lvl 16 Defiance from Exile = 220%
= 1010% edef

If Defiance is active aura (why not?)
lvl 32 HS fully synergized = 790%
lvl 24 Defiance = 300%
= 1090% edef

Ok, lets hope my calculations are correct now ^^
Assuming total 200 dex.

Total def without any odd ethereals and with For example Fanta Aura
(50+9258)*11.1 = 103318 def*

Total def with the ethereals and Defiance Aura active.
(50+9441)*11.9 = 112942*

Total Def if Shifted to a Bear using Beast
(50+9441)*(11.9+0.35) = 116264*

Total Def if Shifted to a Bear and having a barb friend using maximum Shout...
hmm, what is max shout? 20+6+3+2+6+1+2+9+3+1+1 = slvl 52 = 610%edef

(50+9441)*(11.9+0.35+6.1) = 174159 Def.

Good luck reaching that... But seeing the figures I'd say 70k is possible... Anyone who can think of a setup that would reach even higher? (except maybe ofc going max dex and no vita to gain like 2k more total?
 

Sgraffite

Diabloii.Net Member
If you count oddball ethereal items then Ethereal Ogre Gauntlets, Myrmidon Greaves, and Colossus Girdle with these mods:
Godly, Faithful, and of Self-repair
they all max out at 71 def so (assuming level 99) they would be about

(71*1.5)*3+49.5 = 368.5 def

Not sure if I did these calulations right because I don't know the order, but that's my guess.

Also you could include Fortitude weapon for 200% defense.
If somebody managed to hit you with all this godly equipment while wearing Fort armor and got Chilling Armor to cast then you'd have +115% more defense. I'm not sure how that stacks compared to Stone's 300% though. Is Fort's 200% + 115% Chilling armor or Stone's 300% better?
 

safetypro

Diabloii.Net Member
Even that with a full inv of combat charms only gets me 56k def. There is something I'm missing
My question would be, why would you want to attain more that 56,000 def?
Is this a setup for PvP? In PvM, my uber pally has 24,000ish def and that's more than ample to solo and survive the worst case scenario (Uber Tristram).



 

jakotaco

Diabloii.Net Member
Total Def if Shifted to a Bear, wielding a Fortitude weapon with Chilling armor triggered and having a barb friend using maximum Shout lvl 52...

(50+9441)*(11.9+0.35+6.1+2+1.15) = 200734 Def.*

Now remember this might differ some due to inexact rounding in my first calculations... And seeing Sgraffittes "Oddball items" I guess it can be pushed some more...

edit: and if sticking to Uniques perfect def would be Ethereal upped Gores 200% perfectly upgraded... 319 def so push that some more (13 more than marrows)

(50+9441+13)*(11.9+0.35+6.1+2+1.15) = 201009

or counting the "oddballs" as they're just as likely as most of this gear...

(50+9441+13+147)*(11.9+0.35+6.1+2+1.15) = 204118 def

also fixed a miscalc...
 

jakotaco

Diabloii.Net Member
Jacotaco I bet you love math :grin:

:shocked:
*priit2
Haha.. it is actually my strongest subject... but if you think this is much counting you should se the barbforums, they got worse guys than me... and statistics forum got a few aswell...



 

kohlman

Diabloii.Net Member
Thats just nuts. If anyone can hit you with 200k defense,melee of course, they deserve to kill you, and to take your gold.
 

Osmium

Diabloii.Net Member
can someone calculate what would be the hit/miss ratio of a melee extreme damage dealer?ww barb,fury druid,or another smiter?i mean the titan version....
 

Tib

Diabloii.Net Member
My build isn't yet complete, but I use 1 off perf ebug sacred Prudence. :) I love my prudence ;)
 

jakotaco

Diabloii.Net Member
...wack lol.
Dont forget to add Pul rune to helm.
Hehe... You're right.
And another thing I didn't consider was that the barbarion should of course have a skill shrine for lvl 54 Shout. And the Paladin should of course have prebuff gear for his Holy Shield and after that being cast excange skillers for Stalwart Gcs... :rolleyes: But I'm not up for calculating this time... Just say that it's possible to reach 200k def and more, and that should be enough in most cases just remember to be walking and not running :wink:

strategy compendium said:
Chance to Hit

100 * AR / (AR + DR) * 2 * alvl / (alvl + dlvl)
AR = Attack Rating; alvl = Level of Attacker; dlvl = Level of Defender; DR = Defense Rating

Note: Attacks will never have less than 5% chance to hit nor more than 95% chance to hit.
Assuming 200k def and lvl 99... chance to hit this thing would be calculated
100 * AR / (AR + 200000) * 2 * alvl / ( alvl + 99)

So, here we have some sample attackers...

1. Baal Hell - lvl 99 - 9850 AR
100 * 9850 / (9850 + 200000) * 2 * 99 / ( 99 + 99 ) = 4.69% = 5%
2. Some Barbarian - lvl 80 - 15000 AR
100*15000/(15000+200000)*2*80/(80+99) = 6.23%
3. Some Godly Barbarian - lvl 99 - 60000 AR
100*60000/(60000+200000)*2*99/(99+99) = 23.08%
4. Fallen Normal - lvl 1 - 8 AR
100*8/(8+200000)*2*1/(1+99) = 0,000079% = 5%

The values for the Barbarians are just made up, guess someone from the barbforums would have better numbers... And someone making a perfectionist thread like this could probably get some insane AR if they really wanted it, the same way as this char were made (although perf AR gear is easier to obtain) To reach a good chance to hit you would be really hard in any case, best chance would probably be to bring some other char (caster/smiter) instead as a fight like this would take very long to complete...



 

Demonic Angel Rules

Diabloii.Net Member
Thats all nice guys but if its for pvp then wouldnt someone use grief aginst you? Or heck even lightsaber would do. The ITD, which from what i know takes your def to 0, would make all this useless. And sorc's would kill u cause def dont matter. Not saying this to be a party pooper but after 50K extra def is kind of useless. But if you use for Ubers you could just sit there and as long as no spells or magic are cast you would be almost immortal. I know you would still have a 5% chance to be hit, but thats a 5% chance. Not very likely ay'.:þ
 

Eilo Rytyj

Diabloii.Net Member
ITD doesn't work against players, champions, unique or superunique monsters

the -25% def from Grief on the other hand does work, but it just subtracts directly from your +def% bonus from your skills and such. So, if your Holy Shield + Fort's Chilling Armor + Exile's auto-Defiance provides +800% overall, then -25% would still make that +775% def. You'll still be a huge tank.

The difference between players and monsters is that monsters usually have +0% defense bonus, aside from Stone Skin uniques. Grief (and Eth runes and the like) will reduce their defense to 75% of their normal defense, increasing your chance to hit by quite a lot.
 

TheJesus

Banned
I was wondering what was the highest def a Pally can obtain? I know with exile and stone it's pretty easy to hit the 50k def mark. However, I've heard of people going higher into the 70+k mark. How is this possible?
Def is irrelevant as hammer/smiter. if you have over 30 k def, you kill any barb easily w telesmite (u nn higher)



 

CdMagicFind

Diabloii.Net Member
I'd Fort prebuff Shiver Armor if possible.

Edit: Whoops, it's already been mentioned. Can you prebuff the Shiver Armor though?
 
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