Fox VII
Diabloii.Net Member
Hidden Passages?
With destructible environments playing a large role in the DIII scenery, I'm wondering if they will be used to hide "secret" passages. I want to have some incentive to blow up the enviorment other than to just damage enemies. These destructible secret passages would be even cooler if there was a higher percentage of the zones they lead to being populated with treasure chests!
How fun would it be to come across an old iron mine tunnel that's got boards covering it with keep out signs, WACK! BOOM! CRACK! Forgotten slave tunnels have been opened! :jig:
How fun would it be to come across a big status that appears to have a trap door peaking out from under it, SMACK! BAM! CRASH! Ancient torture chamber has been revealed! :crazyeyes:
How fun would it be to come across a bunch of vines covering have a shimmer underneath of them, THUD! THUMP! SPLAT! Mythical gold door leading to unfound treasure appears! :nod:
To make stumbling into a potential passage even more exciting, the game creators could be really mean and use the same destructible look to sometimes lead to a secret area and sometimes just blow up and be nothing but a wall.
With destructible environments playing a large role in the DIII scenery, I'm wondering if they will be used to hide "secret" passages. I want to have some incentive to blow up the enviorment other than to just damage enemies. These destructible secret passages would be even cooler if there was a higher percentage of the zones they lead to being populated with treasure chests!
How fun would it be to come across an old iron mine tunnel that's got boards covering it with keep out signs, WACK! BOOM! CRACK! Forgotten slave tunnels have been opened! :jig:
How fun would it be to come across a big status that appears to have a trap door peaking out from under it, SMACK! BAM! CRASH! Ancient torture chamber has been revealed! :crazyeyes:
How fun would it be to come across a bunch of vines covering have a shimmer underneath of them, THUD! THUMP! SPLAT! Mythical gold door leading to unfound treasure appears! :nod:
To make stumbling into a potential passage even more exciting, the game creators could be really mean and use the same destructible look to sometimes lead to a secret area and sometimes just blow up and be nothing but a wall.