Hem-netjer: The Final Order Hem-netjer was the title of Priests in Ancient Egyptian Mortality Cults. ~~~~~ Throughout the lands of Sanctuary, the Priests of Rathma are a segregated and peculiar lot. Though many great heroes have sacrificed their lives in the conquest of the Order of Light, those that do under a shadow of the unknown have met naught but scorn. This story is not one of the great heros; Vwx the caster of bone and Farting_Bob the reviver of dead are known throughout the lands as some of our greatest fallen heros, and their tombs bear the promise of that Great Order which they worked to uphold. For the Priests of Rathma fear not death, nor are they arrogant enough to avert it. As priests, they are aware of their and death and as such, their role is to maintain the order of all things. Aye, this story is of the adventures of one of those priests who held the sacred order of the final death. As the Priests learned, each revived soul creates a vaccuum within the confines of both Heaven and Hell. As the number of revives grew, the necessary life energy necessary for the animation of undead flesh began to be leached out of those that were still alive. Due to this, disease and blight ravaged the landscape before the Priests created this new, final order. It was in this light that our hero was to be schooled. His teaching have taught him not in the revival of his enemies for personal gain, nor in the summon of undead spirits to pierce his foes. His teachings have become so peculiar that he is ignorant of even the most basic of life stealing poisons. He is not allowed to take the life of one that might live, but rather his calling is to take the life of those that have been chosen to die. He shall bring the darkness of death before the eyes of the Chosen before he loosens their head from the shackles of life. His birth was marked with the simultaneous death of both parents and as such led him down this path that only the truly devine are allowed. As he grew, he was secluded within the church as his abilty to douse the flames of undead souls played havoc with the studies of his peers. Once he reached the title title of Hem-netjer, he took a Waâ€™eb under his wing write the teachings of the great Hem-netjer Tepey who devised the canon under which all of his followers lived. The young Waâ€™eb retrieved a tomb that looked to be more massive than he. He tried to summon a sliver of bone with which to write, but the spell flickered in the presence of Grim. Grim turned an eye to the alcolyte, and with a smirk noticed his error. Muttering something under his breath, Grim scraped his scythe across the rough stone lining the walls of his cave. As the terrible screach was emitted thousands of bats fluttered through the air in protest. He grabbed one out of the air and with the twist of his wrist tore the hollow bones from the wings of the bat and handed them to the Waâ€™eb. â€œIn my presence, young one, death only works in one direction.â€ Looked a little humbled the Waâ€™eb began. â€œSo tell me, Hem-netjer Grim, of the teachings that we are to follow.â€ Grim ran his bloody hands through his hair before he began. â€œWell my son, the rules are quite simple and they are thusâ€¦â€ 1. This will be a SPFHC ladder character, twinking will be allowed but everything must be self found. 2. He may not use any summons, any offensive bone or poison spells, and the only golem that he may use is a blood golem. Reasoning behind this is that every other golem derives life from somewhere other than the necro. 3. His weapon must at all time be a scythe of sorts, and his helmet must be some sort of bone helm. This is of course just for style, but this character will be 100% style. 4. (being completely optimistic) If he ever finds a Natureâ€™s Peace, he has to wear it. This is basically going to be my rules to this story character and his adventures will be chronicled here until his death. However if anyone wants to make a Hem-Netjer following these rules feel free to tell your story as well!