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Help with MF Gear Suggestions for a Lite Sorc

I built my Lite Sorc up to level 82 and decided to do some key running with her. Until I get a Nature's Peace, I'm sticking to just Countess/Summoner, but this is besides the point. I was speeding through the tower, looking for the way down when I ran into a boss pack of ghosts I decided to kill for giggles. A couple chain lightnings and I hear a jewel hit the ground and was like, alright, that might be okay. Hit Alt and notice a gold russet armor dropped by a normal mob. It was really funny because I was thinking to myself about whether it is worth it to actually kill Mobs on the way down or not.

Anyway, I swapped out my Skin of the Vipermagi for the Skullder's Ire I just found and now I'm wonder:

What is the optimal MF gear for a Lite Sorc?

Right now I'm using:

Head: Griffon's Eye (Ral'd, for now)
Neck: +3 Lite/4%ML
Chest: Skullder's
Weapon: Occulus
Shield: Spirit
Ring1: 10FCR + some random mods rare.
Ring2: Rare ring with decent resists (but not great)
Belt: Tal Rasha's
Boots: Nat's, but I'll be swapping them out for some decent Resist/MF ones when I find some.
Gloves: Trang's (will be swapping those with Magefists)

Merc: Infinity, Vamp's Gaze and Shaftstop

My questions are: Should I swap out the Griffon's Eye for the PTopazed Shako I have? Will that reduce my killing speed significantly?
I'm looking at putting together a Crescent Moon for -Light Res as well, but should I keep the Occy for MF? Obviously my boots should be swapped out for War Travs eventually and some good rares until then. Rings and Amulet potentially too.

Also, not for MFing, but in general, is Crescent Moon going to be better for me than an Occy, a HOTO or a Spirit Sword?
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