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Help on my necro please

I recently restarted D2 after i stopped playin it about three years back and i decided to go with a bit of a different bonemancer.

The idea is to have a bonemacer with a pumped golem that im hoping will be able to block hell diablo/baal etc and i was also lookin for something different to play instead of the normal builds.

So this is how im working on char tree.

20 Spirit,
20 Spear,
20 Golum Mastery,
20 Clay Golem
20 Summon Resist
Rest in bone prison.

So far ive got the spirit/spear maxed and the clay golum maxed with 1 point in summon resist and now some points in mastery with quite a few to come innit.

The golum currently has 7.7k life and im lvl 67 in hell act 2 now and the golum can pretty much blok everything and every boss monster ive faced so far only times ive seen him die is when hes had like 3 set of unique distance shooters on him with curses.

Stat points:
Strength: 78 for marrowalks
Dex: Base
Vit: All the rest in here
Energy: 60

The equipment im currently managed to obtain so far (only being playing a week) is:

Helmet: Rare Circlet +2 necro skills, 58 to life, 10 to energy, 15 to strength, 5 MF, 5 to mana AEK.
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Armor: Skin of the Vipermagi.
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Belt: Goldwrap heavy belt.
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Boots: Marrowwalk.
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Gloves: Trangs.
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Sheild: Rare sexton trophy with +2 to necro skills, +3 to summon resist, +22% to cold resist and some other small mods.
Weapon: Spirit Long sword 29% FCR.
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Ring: FCR +10%, +36% to cold resist.
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Ring: FCR +10%
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Amulet: 10% FCR OR A unique ammy i found with 10 to all atribs with +1 to skills with some other minor mods.


Im not rich best rune ive managed to find so far is a um ive got some p gems and im looking for some affordable unique items with life leech i cud afford to put onto my act 2 defensive defiance merc to help keep him alive also hes equipment in general.

Any suggestions are greatly appreciated :)

Cheers,
~Kam
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