Help needed with Sorceror Orbs
I am currently compiling a list of all the usefull staffmods able to spawn on class-specific items. Since I haven't played all available builds of all characters, I am gonna need some help.
Which staffmods (and coupled if neccessary with affixes, type, look, color) are needed for a Sorceror Orb in White/Blue/Yellow to be of any value (ie. to be superior to a unique like Oculus)?
Example: For a Lightning Sorc, an excellent blue orb would have +3 Lightning skills (Powered) prefix and 20 fcr (Magus) suffix with staffmods +3 Lightning, ...
Thank you in advance
Tom