Bigrob said:
pvp penalty is 17%, so 1/6.
if u have 3000 dmg, u will deal 510 to another player.
Ok, so with no absorb other than tgods it's:
40K light damage*.17=6800 damage
6800 damage vs 85% resists=1020 damage
no wisps
20 straight absorb from tgods (apparently doubles the amount?)=980 damage taken from a perfect hit. At 20K average you're looking at roughly 490 pts damage per blast.
With wisps, vs max blast: 1020 *80% reduction = 204 damage
with tgods absorb = 124 damage?
If this were the case, that means if I were a barb with 5500 life I could take 44 perfect 40K blasts from a light sorc before I die. 44?!?! That just doesn't sound right to me. Does it to any of you? Because if this is true, I'm getting some wisps! But I'm thinking that doubling the absorb to reduce damage may not be correct, but then, I'm not known for my exceptional mathematical ability, or Rainman like memorization of the stats tables for each item's attributes. I can see how vs a trapesin, if the above were true, you could utterly negate anything they could do to you. And that sounds like fun if they're bm'in tg'in chumps....
Any clarity on this sorb issue would be greatly appreciated--
calibansfury
uswest ladder