HC info plz

Amnien

Diabloii.Net Member
HC info plz

Hi I am semi new to HC (my highest lvl was a 16 tank druid) <I died cause of a duel:azn: Anyway me and my friend want to play HC just alone togther so I was wondering what two builds should we do to stay alive. (class,build etc.)
Thanks :)
 

PhatTrumpet

Diabloii.Net Member
Viable combinations are many and varied. It'd probably help to know what builds/classes you guys prefer and enjoy playing.
 

PhatTrumpet

Diabloii.Net Member
Well the top choices for each would be Wind Druid and Summon Necro. The Amp from the Necro would boost the damage from the Druid's Tornados as well as his own Skellies, and the Oak Sage would keep everyone nice and happy, but it almost seems somewhat redudant in the physical damage department. You could turn the Necro into a Poison/Summon hybrid, giving you a nice poison backup for those particularly resilient phys immunes. Nearly all phys immunes fall extremely fast to even a mediocre PNova + LR.

You could also switch things up a bit by making the Druid the Summoner and the Necro the artillery (Bone Spirit/Spear + CE). Although this would be more of a variant/whacky thing since Druid summons are far weaker than Necro summons.

There's also the Fire Claws / Summoner combo. The Necro could invest (relatively) heavily in Mages and LR to complement Fire Claws, which is very powerful on its own (without LR).

Basically all you need is Oak Sage from the Druid, Skellies from the Necro, and some sort of artillery skill from either/or. Just pick something you know you'll have fun with, because otherwise what's the point?
 
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