I was thinking of making a holy shock paladin for SP/HC. How do you think he'd do playing mostly untwinked (without any fancy high runes at least, since I can't really grab those left and right on SP)? Zealots have been my favorite class, but they always end up dying in Hell. Either to those annoying undead stygian dolls when they go boom, or to some huge pack of glooms (I've run holy freeze ones and the standard fantacism one previously). I'm thinking a holy shock version would be super-safe though. I loose the slow of holy freeze, but my main problem has always been glooms and bumping up the max lightning resist 10% has got to go a long way to fixing that issue, right? I can keep holy freeze if I go act two defensive anyways. Although I probably would want blessed aim eventually unless I get some good ITD weapon. Would you focus on maxing sacrifice to help deal with lightning immunes, or on maxing whatever skill it was that added to the +light damage/attack from holy shock? I was thinking sacrifice, because I won't be getting infinity any time soon (and if I do, it's going on a sorceress). Is that sacrifice synergy alone enough to let you deal with LI stuff reasonably though, or will the build stumble there? For weapons I was thinking a crescent moon works well with him, and is something I can manage pretty easily even on SP. I'll probably end up slapping Smoke Armor on him, unless I find something cool. Try to get a ravenfrost. Nothing really surprising. Craft some stuff. Any moderately-easy-to-get gear you can think of I might have missed though?