Hardcore DTalon Kicksin, detailed build concept This is my DTalon/Death Sentry Assassin build for Hardcore. It's designed for a medium budget (decent gear but nothing prohibitive), and is a solely PvM build. All stats and skills listed are assuming clvl 79 and just entering Hell (that's how I like to plan my builds). Any advice or commentary is much appreciated, I would like to know how well this build would do in Hell. Helm: Guillaume's Face socketed with 15% IAS jewel Body: "Lionheart" runeword Wire Fleece Weapon: "Strength" runeword Greater Talons Shield: Whitstan's Guard socketed with PDiamond Belt: Wilhelm's Pride Boots: Gore Riders (upgraded to Myrmidon Greaves) Gloves: Magnus' Skin Amulet: Highlord's Wrath Ring1: Raven Frost Ring2: Raven Frost Switch1: +3 shadow claw Switch2: +3 shadow claw Inventory: +3 shadow helm (for pre-buffing), 3x Martial Arts GCs, remainder are resists, life, and lightning damage charms (Assuming minimum stats on all items that can vary) IAS: 55% (gives 7/2/2/2/2 kicks) Crushing blow: 75% Blocking: 75% Damage per kick (not including 75% crushing blow, assuming 1-250 lightning damage added from charms/eq): ...Min: 476 physical + 1 lightning + 30 cold = 507 ...Max: 790 physical + 250 lightning + 90 cold = 1130 ...Average damage from 5-kick sequence assuming 50% enemy physical resist and all kicks hit = 2502 over 15 frames (Resists from gear includes 20% from 2x Mara quest reward) FireRes: 99% from eq, 164% with Fade (11% needed from charms for max res in Hell) ColdRes: 94% from eq, 159% with Fade (16% needed from charms for max res in Hell) ColdAbsorb: 40% LgtngRes: 119% from eq, 184% with Fade PoisonRes: 84% from eq, 148% with Fade (I don't worry about maxing this) Physical Damage Reduced: 30% (from Fade) Faster R/W: 30% FHR: 30% MF: 80% Life steal: 12% Mana steal: 5% Stat allocations (400 pts available): Str: 20 base, 56 points added, +80 from gear = 156 Dex: 20 base, 80 points added, +55 from gear = 155 Vit: 20 base, 264 points added, +30 from gear = 314 Energy: 25 base, 0 points added, +10 from gear = 35 Life: 50 base, +156 from levels, +40 from Jade Figurine quest x2, +882 from vit, +150 from charms (approx) + 135 from gear = 1413 Mana: plenty! Skill allocations (86 points assuming entering Hell diff at level 79): 20 DTalon (24 with +skills) 1 Claw Mastery (prereq) 1 Psychic Hammer (prereq) 1 Burst of Speed (prereq) 1 Weapon Block (prereq) 1 Cloak of Shadows (8 when cast from switch) 20 Fade (30 with pre-buffing +skills) 1 Shadow Warrior (prereq) 1 Mind Blast (8 when cast from switch) 7 Shadow Master (17 with pre-buffing +skills) 1 Fire Blast (prereq) 1 Shock Web (prereq) 1 Charged Bolt Sentry (prereq) 9 Lightning Sentry (synergy) 20 Death Sentry (21 with +skills) All subsequent points go into Lightning Sentry/CB Sentry for synergies Please comment and let me know how I could improve this build!