Hardcore: a few questions I finally started playing again, and managed for the first time to get a character through normal without dying once (usually I make some stupid mistake), and decided that the time has come to move to hardcore. I've already started a few tourney characters ages ago, and will be continuing them soon. Now, I also started a hardcore fishymancer as a first step towards a septavirate. I am however very worried about some bugs (fire, gloam. serpent), and want to use a mod which removes these bugs, I know some people here are using such a mod (or one at least removing the fire bug), and I wonder where I can find it. If it's against forum regulations to post a link her, then please send me a private message. I will of course not be using this mod for the tourney characters. Another question, what are the best builds (aka good killing speed, and safety) per class that can beat the game hardcore untwinked (I have not got any items yet), and can kill any monster in the game? For some I have a very clear idea: necromancer: fishymancer (will have trouble with physical/fire immunes) paladin: hammerdin (wailing beasts will pose some trouble) sorceress: meteorb (fire/cold immunes are problematic) amazon: javazon (but will have trouble with poison/lightning/physical immunes) For the others I'm however very unsure, I've never played an assassin beyond act 2 normal, barbarians seem to die to easily (I never got the hang of whirlwind), and druids I don't know too well either. Any ideas?