Hammers and leech

Uhgii

Diabloii.Net Member
excellence said:
if only...not that would be insane.
It would be insane. And ridiculously further unbalanced, and on top of that, you already have redemption as an optional skill... use it. :uhhuh:
 

netcode

Diabloii.Net Member
way to strong? I have maxed out hammer skill and so far I get owned in normal.. Is it common to not be that strong when conc and the syn's are at low lvls?

it kinda worries me that it won't live up to its reputation...
 
netcode said:
way to strong? I have maxed out hammer skill and so far I get owned in normal.. Is it common to not be that strong when conc and the syn's are at low lvls?

it kinda worries me that it won't live up to its reputation...
Dont worry so soon. Itll work out for you. Its hard to mess up if you are going pure hammers

-wvx
 

Tanatus

Diabloii.Net Member
Hammers dont leach directly but then dont need too
Killing power so strong that one flash of redemption after battle will fuel you up in blink of eye (both life and mana)
Technically you can leach with items that grant you +mana/life after each kill
 

cuibono

Diabloii.Net Member
Tanatus said:
Hammers dont leach directly but then dont need too
Killing power so strong that one flash of redemption after battle will fuel you up in blink of eye (both life and mana)
Technically you can leach with items that grant you +mana/life after each kill
I was thinking the same. Blizz could make Hammer leech and it would not change a thing. Hammerdins wouldn't even save a point in Redemption, since they're going to devote 1 pt here to deal with resurrecting mobs anyway. The only practical impact of letting Hammers leech would be, Hammerdins would no longer have to pause for a few seconds after every fight.
 
cuibono said:
I was thinking the same. Blizz could make Hammer leech and it would not change a thing. Hammerdins wouldn't even save a point in Redemption, since they're going to devote 1 pt here to deal with resurrecting mobs anyway. The only practical impact of letting Hammers leech would be, Hammerdins would no longer have to pause for a few seconds after every fight.
I cant believe people are asking More from hammers. I think that 15,000 unresisted damage is enough to ask dont you? Why dont we just give it a marrowalk type bug and make hammers a synergy to itself with the syn action that holy bolt gets from its syns... Hammers dont need leach.

-wvx
 

weirdbeard

Diabloii.Net Member
strategizing your points for the endgame does mean that you get owned at the beginning. patience

netcode said:
way to strong? I have maxed out hammer skill and so far I get owned in normal.. Is it common to not be that strong when conc and the syn's are at low lvls?

it kinda worries me that it won't live up to its reputation...
 
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