Hammerdin pvm tactics My Hammerdin is now in Act 1 Nightmare and I'm struggling to deal with things like archer boss packs. They are really good at dodging hammers as they constantly run away/around, or knocking my life down very quickly if I stop running about to spam hammers. Are there any specific tactics to deal with the "cowardly ranged attacker" type of enemy? As far as my build goes it's just your average Hammerdin hitting the 75FCR and max resists. His damage output is great - when it actually hits. His tank abilities aren't great though and I got 2-shotted by NM Smith. Is that normal?