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hammerdin gear

Discussion in 'Paladin' started by litokrn, Apr 30, 2008.

  1. litokrn

    litokrn IncGamers Member

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    hammerdin gear

    hello guys. just wondering, whats the best item set up for a hammerdin?

    ammy, weapon, belt, boots, etc.?
    looked at the guides but just trying to get seperate opinions/options
     
  2. ProfessionalBerg

    ProfessionalBerg IncGamers Member

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    Re: hammerdin gear

    Look at the guides, really. They'll tell you everything you need to know.
     
  3. litokrn

    litokrn IncGamers Member

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    Re: hammerdin gear

    hm well its mostly bout the belts n boots
    are dungos/war travs generally the best for those two?
     
  4. ProfessionalBerg

    ProfessionalBerg IncGamers Member

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    Re: hammerdin gear

    Wartravs? I'd choose Treks any day.

    As for belt - Arachnid's is the ONLY real choise.
     
  5. AgentMarth

    AgentMarth IncGamers Member

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    Re: hammerdin gear

    Ok, I was just gonna say look at the guides or search out other threads, but I have to comment on this.

    Tgod's is my personal favorite, Arach is hardly the only choice there is. Of course, I play HC were the safety like mods on Tgod's is more favored, but I can still hit 10k hammers at 125 FCR with it, and personally favor it over Arach.

    Some even use Dungo's, although I have no idea why really, it has nice mods, but there are better ones out there, namely Tgod's and Arach.


    Boots though, I prefer Waterwalk's. WW's give Dex for max block, better life, and max to FR. Treks, well, FHR is a plenty with a Spirit shield (use over HoZ IMO), base str can still be done without Treks, and the life boost is smaller (I forget if its even BO'able) and PR, yeah shouldn't need. WT's are for MFing. Hell, i'd use a good rare over Treks on a Hdin.



     

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